could've been a decent game if we were allowed to store up more attacks, wait 1 hour for 6 hit that doesnt even take a couple of min.. i get the idea of you guys wanting your players to be more active on your game, but not everyone always on their comp.. maybe if this was a game for your phone thats a different story.. but requiring people to actively play once an hour or waste crystal to recharge is rediculous
the view credits achievement doesn't work.. and it seems you guys programmed the bomb heal to be only the initial max hp (growing don't matter), not sure if intentional or bug
i wish there was a progress bar, level 5 feels like forever.. just when i had like about 10-15 seconds of peace i thought i was about to win.. then a back to back arrow killed me... (need to turn up volume more)
game kinda cash heavy n its crazy, i'm avatar and i loss to a acolyte cause he had 2x 5* card lv'd to 40.. other than that, this ccg is alot better than most other ones i've played
good game overall, only thing sux is the buy days or wait 15 min each.. while i'm waiting the 15 min i end up playing something else and don't come back for hours or days sometimes lol
the last mission in alien campaign kinda of stupid, we managed to kill all the humans in 1-2 min, with 2 min left on clock n the raze soldier just plays hide n seek with us.. then we lose..
pretty interesting game, but i had to do it twice..first time when the big wolf chase me at the end i kept holding down+space..so i ended up bashing thru the building myself n fall off cliff in which case it bugs n i'm stuck underwater alive...
think u need to make it so u cant break down that wall manually so it force ppl to stop there to let the wolf punch for the true ending to work