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deathlessknight's Comments

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Otter Life

Play Otter Life

Jun. 04, 2020

Rating: 2

Generosity, Selfessness, and Dedication do have a pop-up and cannot be bought. I don't know if it is a bug or not implemented. They can go red or purple depending on the karma available. I really like that there are caps in place for the first tier of resources. I like having a hard/soft cap to work to. I hope that karma and crafted materials could also get a soft/hard cap. Also when you uncheck a resource to be given away it should stop auto loading it. This way you could get more karma per gift if you only use more valuable resources.

Developer response from Ksamim

Give the game a refresh, the Kismet Bonus bug should be fixed with the latest build. There is definitely a logarithmic wall on generating additional crafted resources, at some point it becomes too large to reasonably pursue the next purchase. One thing I am thinking is maybe having a timer on the tooltip or something that says how long it would take to achieve the resources for the next building from auto-Crafting? Something like that, to give players a comfortable time to say "that's enough pursuing that goal". That is a GREAT idea for the checkboxes affecting loading. I will implement that FOR SURE in the next patch. Thank you!

Block Fuser

Play Block Fuser

Apr. 16, 2020

Rating: 7

It would be great if you could hide tabs for all things you maxed out. Factory, recycling, passives, the upgrade tabs (not just the individual upgrades), etc.

Theory of Magic

Play Theory of Magic

Nov. 05, 2019

Rating: 3

Some suggestions for enchanting and the Inv. First is a way to lock items so you can't sell them by accident. Second is a way to create a set of gear for different things (Combat, spellcrafting, skills, etc). Third would be a way to disenchant gear. If I just got a new ring at a higher level than my lowest luck ring (ring enchanted only with luck) I would like to be able to disenchant my now useless luck ring so I can re-enchant it as a spellcrafting or skill ring. Fourth would be a way to change what material a gear is made of. Maybe a combination system where two of the same gear (bronze helm + bronze helm) is combined into a new gear of the next highest material (iron helm). Another way of doing it would be by taking one piece of source gear (adamant chainmail) and another piece of target gear (steel ring) and creating a new gear (adamant ring) of the type of the target gear (ring) and the material composition of the source gear (adamant).

Theory of Magic

Play Theory of Magic

Nov. 05, 2019

Rating: 0

@MichaelW1009 I have a travel distance of 2025 right now. Give it time.

Theory of Magic

Play Theory of Magic

Nov. 04, 2019

Rating: 2

I would love to be able to practice all types of magic. I wouldn't mind having to pay a large fine (maybe some upgrade or action that acts as a massive good deed) to get lumenology back. I lost it because I also wanted to be able to practice necromancy.

Theory of Magic

Play Theory of Magic

Nov. 04, 2019

Rating: -1

I think the level and speed for the "Quick Boots" enchantments are wrong. - "Quick Boots [1]" is Level 1, Speed .5, and .5 speed/level. - "Quick Boots II" is Level 4, Speed 2, .5 speed/level. This means that there is no real difference between four "Quick Boots [I]" and one "Quick Boots II." - "Quick Boots III" is Level 7, Speed 3, and .43 speed/level. This means that seven "Quick Boots [I]" has .5 more Speed than one "Quick Boots III." - "Quick Boots IV" is Level 7, Speed 8, and 1.14 speed/level. This means that it is the first Quick Boots enchantment better than "Quick Boots [I]". One "Quick Boots IV" is more than twice (4.5 Speed more) as effective as seven "Quick Boots [1]".

Theory of Magic

Play Theory of Magic

Oct. 30, 2019

Rating: 3

Auto Sell on gear worse than the base (unenchanted) version of currently equipped would be great. It's annoying to work through a backlog of useless gear to find the one good one.

Theory of Magic

Play Theory of Magic

Oct. 29, 2019

Rating: 2

Please don't let us take gear when your inv is full. I destroyed some really good gear by accident.

Theory of Magic

Play Theory of Magic

Oct. 27, 2019

Rating: 2

I would love it if it was possible to increase spellcrafting power and max spells crafted.

All The Levels

Play All The Levels

Jul. 16, 2019

Rating: 2

Writing konami code or konamicode in the math box is not working for me.

All The Levels

Play All The Levels

Jul. 15, 2019

Rating: 1

To level understanding you need an item with knowledge on it.

All The Levels

Play All The Levels

Jul. 14, 2019

Rating: 0

Does anyone know "beetween this game and death, what do you select?" (beetween is misspelled) or how to increase understanding?

All The Levels

Play All The Levels

Jul. 14, 2019

Rating: 0

Does anyone know what you should do for "beetween this game and death, what would you select?" Also, it should be between.

Quepland

Play Quepland

Jul. 09, 2019

Rating: 0

I have a Kogoe gym membership in my inv, but I can't use the gym.

Pacifish

Play Pacifish

May. 04, 2019

Rating: 1

Could the developer please add a way to either automate depths traits picking or/and let us spend more golden vectors to increase how good the traits we spin are. I have thousands of them and it takes to long to get a good trait.

Developer response from ConiferStudios

The trait system will have some updates in the future to make it easier to work with.

Astrox

Play Astrox

Jun. 22, 2014

Rating: 0

Guys hers a hint save up for the Mega fuel cell and fly to the 50 one the there is no pirates and there is the best ore their too

Ants Warriors

Play Ants Warriors

Mar. 19, 2014

Rating: -7

first

SHIFT 3

Play SHIFT 3

Mar. 11, 2014

Rating: -1

Mel Gibson come on he is soooo lame. I thought people were messing with me.

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