I cannot get past level 6, even trying to follow suggestions on impossible badge there are just too many incoming attacks to avoid them all and Im usually down to one life by hitting the fourth stage. I have yet to see a wingmans attack (missile or laser) make a single kill, so I purpose they're a waste of resources. After a multitude of runs through the game (up to stage 6) Ive only seen 3 life recovery drops, perhaps increasing their frequency, or an item that would do such would be a significant improvement. Lastly I dont really understand the in-stage powerups as sometimes they increase weapon power and sometimes they generate a shield but it seems to be random as to which. Given these issues I think the med basge should be upgraded to hard & I can only say that the impossible badge is only attainable through computer-like phenomenal skill or massive amounts of sheer luck. fun game though. 3/5
might be decent if you didnt have to start over completely upon death. Also, I assumed the anchors in the top left were a number of lives, apparently not the case. Take one hit, die, start all over-wank crap :/
and Kong gives another kongpanion badge to another POS game that takes all freaking day to achieve. After an hour and getting only 1/4 the way to it, Im done.
this sux. controls are way to sencitive. doesnt save progress at all and consistantly throws you into non-bubble areas where you have to start over entirely.
Endless for fifteen minutes should be a hard badge. Even with max arrow power and speed basic bats take six shots and suicide bombers are just impossible to kill, but take out your tower in two hits. great game though.
took 5 days (over 6 hours play time) to get the daily badge from monday for the Kongbot challenge. already had all the others but I didnt get it that day so Im screwed :/ just lame Kongregate, just lame...
all upgrades and still only able to get a combo of 16. maybe few HUGE gaps between enemy spawns and at least decent aeriel contol would help. Nice concept but this is crap.
Hey there, sorry about that! We've increased device support to a lot more devices in the upcoming 1.2 update.