Tips: Don't use mortars ever. Put machine gunners near entrances an rockets right behind them. Don't get the 10% chance of double damage upgrades. Beat every level on easy then go through on hard when you have better upgrades. When upgrading turrets mid battle, get the left option with rockets and use left option for machine guns near entrances, rest should be sniper rifles. Easy game once you get upgrades.
This seems like it was addopted from an Iphone game the way it bends your ass over backwards for money. If it didn't have badges no one would ever play this game for more then 10 minutes. Is there a zero star rating?
Spread your experience points out to your mages. Place the last mages in line first so the front ones don't get too many. Also, levels usually take a few replays just to get to see most of the waves so you can plan your strategy better. Each time you'll get a little further then last and can make adjustments. Only build as many mages as you need for each round then add more in bulk when the enemies strengths change. Good luck guys.
Bug: A message said that I was doing well and earned 50,000 credits that I never received. Not sure if I never got credits during every event because I wasn't paying much attention but this happened in the 3rd galaxy when I was low on credits.
This game had so much potential. Towards the second half of the game it turns into a marathon run of circles while waiting for your specials to refill because if you ever stop the archers will butcher you. Whether or not you fix this you should at least add a roll button in the mean time so I don't have to double press a key to roll. Just have the H key make the guy roll in whichever direction your holding down. Oh, and the allies are useless and have terrible AI. But I think that's ben said enough as it is. How did this game get badges? Because it looks like that certain turret defense game?
To get the badge Use both hands. Personally used my left hand on the S key and right on the Up key. Grind every surface and dont worry about hitting the jumps at perfect timing, just make sure you land well. As you start getting over the 800k mark start focusing on double jumps and ignore grinding unless you need to land fast to hit the end of a runway. Good game btw, hoping for a sequel with some upgrades cuz i'm that kind of junky:)
Great game man, usually upgrade shooters don't keep me going all the way through. Would be cool if you could maybe make the bombs and other upgrades stand out more. Maybe add a white aura or something around the sprite. If you want some crazy ideas for your name game pm me, I've been working on a sidescrolling shooter like phalanx or einhander but suck at animating anything:)
You could have easily not made this piss poor revision of that rollercoaster game. But you gipped it and somehow made it even harder to control. Blow me.
Boss 8: Final alien piece of fvcking sh!t. This guys actually one of the easier bosses after you've done this many times. Just focus on dodging. No matter where you are you will be doing damage. Always keep in mind his next tentacle attack while maneuvering. The bugs aren't too hard to deal with, shoot any coming down and dodge high for the side ones. Good luck, you'll certainly need that too:) Rate up all my strats to help others out. And go Kong!
Boss6: Dinosaur Robot: Get up close to this guy and dodge the lasers staying in center. When the circles start counting down stay in center for a couple seconds before running over them. Focus on his lasers more then the red circles when dodging. Don't let the circles fill or he gets healed by them. Boss 7: Robot Manufacturing Plant fvcking thingamajiger. When he launching the white bullets stay to the right and keep near red dot. As the launches the green bullets slowly move to the left during each attack. The next white bullet fase stay on the left and as the robots start coming out move toward the right and kill them. These bastards can heal quite a bit. End on the right side, rinse and repeat.