every epic war franchise game was very well designed with similar gameplay and strategy those games were the face of originality for a flash game epic war 1-2-3 were absolutelly amazing and challenging especial cave of trials in EW3 EW4-5 were sighly easyer but way longer making the game something you cant beat in one day at least 100% and now the 6 came out and made a similar to pay to win system i must say im not happy with that but thath is still the type of game i d classify interesting and catchy since once you play a few games from the franchise you WILL want to see the otthers i played 3 - 2 - 1 -4 -5 -saga - and now im starting this game still pretty good work on the design and progaming keep it up 9.2/10
10/10 lightning OP most destructive spell when screen is full fire is the weakest in my opinion BUFF plz ice is FUN to use because of the freeze stasis... richcraft tho
why not a troll sistem if a user is reported as a troll he cant have edit for some hours even in free worlds just need a code on the chat=/report/troll/. then an bot or adm is sent to your room and see if the reported user is placing blocks faster than normal around 4 blocks per second without a organized lane or area of construction (if he stop doing this when the bot come in he may serach on the room block placing history if the game have this sistem...
why does the key itens are so easy to find? like the axe ya could find after the hammer so you open a chest close to a break-able rock and get it so you came all the way back and find another item
need animal zombies like dogs, run fast and kill, last 15 seconds, birds to scout zombies to humans (avoiding cops) or a alligator than burp of enemies faces making a area than slow down humans. just a idea
there should be flags in front of level names... like im from brazil... i wont be willing to write it english. so it will help if someone from a country want to play a level than is from it nationality it will be much easy and time economy if u dont know english... just a idea. say what you think and why