So I found out there was a max unit limit.
I was playing a defence and put down to Physics Lab, each doubling ship production by 50%, so basically I was producing ships twice as fast. With 8 Fighter Bays producing Interceptors eventually the enemy just stopped spawning and the Bays quit building because there were too many units on the map. So I tried deleting a few Bays to see if that would help and.. everything exploded for some reason. Except a single Physics Lab for no apparent reason. All the Interceptors exploded, all the Bays, the other Lab and my main base. I then lost when the remaining waves finally spawned in.
Awal, make sure there's not a Black Hole on the map. There will be a warning on the left of the screen, and the missions there are timed. You have to hurry.
I'm not entirely sure why, maybe I've just got my items leveled higher than I should, but this almost seems easier. I put it on Hard and the first boss gave me trouble, but I pulled through. After that it certainly wasn't easy, but I never was in any danger of dying (except when I got lazy and forgot to heal a character) or really of taking serious hits from them. So I put it on Epic, and on occasion I do need to revive a player, but never is anything too difficult. That said, this is an amazing game, and truly a sequel worth playing! Each game in the EBF series has gotten better and better. Would it be too much to ask for a God Mode where all enemies have 250% stats? Or 300% For those true massicists who really want to suffer through hell and back for the grim satisfaction of ultimate victory? 5/5 either way.
Um...100% AP on the cannon makes not only Armor Eater useless...but also Amored Units useless. I could see 50 maybe even 75% if it had a level but 100% is too much. Armored units are supposed to be harder to take downbut oh whatever, aside from that I'm loving ths game. I also love the frantic scrambling and challenge!
Very challenging game, I love it! I was on the last level on the last wave and a couple of the last enemies sliiped through and took out my last hearts. time to grind for more stars.
Mm, just as good today as it was when it first came out. I don't even regret having to start all over after my ch.3 save messed up. Well exceot for my lvl 50 Mardek...I do regret that....
I liked the change from those one guys having the %chance to dodge and attack with %chance to take less damage. No telling how many times one of those guys screwed me over from getting perfect because 7 towers missed him in a row. And, it's fun, I don't know why this tower defense game is so much better than all the others, but it is.
I'd like to see this but set in a future or modern setting. Heck, I'd be happy with just a reskin like that, with spy's replacing ninjas stealing my intel from right under my clueless Bazooka (Balista) tower's nose.
I like how bandaids can magically heal zombie wounds AND poison during a fight, helped me survive a few fights.
Oh and the Desert Eagle being the most accurate ranged weapon by the end of the game was pretty funny, considering an AR-15 or M16 are much more accurate weapons, but not when zombies attack!
It's been how long since Mardek 3's release and this thing still isn't finished?
Well I won't judge, could be the simple fact that you're lazy or something incredibly complex like your computer died. Maybe he's just busy with Mardek 4, I don't know, but oh well. It doesn't matter all too much anyways.
I can't believe this comp sucks so bad even with data storage set to unlimited there's still lag every time I get hit. It makes the area full of spikes where you have to short jump from vine to vine almost impossible if you get hit. I suppose I just lack the skill to do it aswell, I still think it's a great game though, reminds me of Ninja Gaiden in a way and all the fun frustration I had with that game!