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dekeijzer's Comments

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Creeper World: Evermore

Play Creeper World: Evermore

Aug. 10, 2013

Rating: 6

I have probably played every single map for the last few months, and the game does have a steep learning curve. Crash course for the people that don't understand it: 1 & 5 generate energy, 1 is pretty cheap but cannot be placed to close to each other or they lose effect. 5 is expensive but can be packed close together. 2 is useful for crossing large gaps, 3 gives you a bigger reserve for energy for short bursts of building / refuelling. 4 makes all your packets go faster, they can be built anywhere. 6 is useful for pushing back creeps and when placed close to a spawn can control it single handedly. 7 is useful against deep pools of creeps or against targets that are higher up, 8 is only useful against flying creeps, 9 is useful when the creeps are spawning in a pool and is on of the best power/effect towers.

Final Ninja

Play Final Ninja

Jul. 28, 2010

Rating: 4

Little known fact about ninjas, they explode when they die!

CycloManiacs

Play CycloManiacs

Sep. 03, 2009

Rating: 0

Brilliant ending, well worth the 2+ hours I spent playing it :).

Ultra Avoiding TURBO 1.2

Play Ultra Avoiding TURBO 1.2

Mar. 13, 2008

Rating: 0

Concept of the game itself isn`t that bad. But uploading 7 versions of (practicly) the same game seems a bit like point-whoring. Although I suspect that`s not your purpose of uploading the same game a few times. Even though, I think this version really is the first version worth playing more then once ;).

Ultra Avoiding 2

Play Ultra Avoiding 2

Mar. 13, 2008

Rating: -1

To get badges you must implement the kongregate highscore api and/or statistics api

Monochrome

Play Monochrome

Mar. 05, 2008

Rating: 0

Quite nice, but I think the framerate should be increased to decrease the eye fuzziness :)

Assisted Defense

Play Assisted Defense

Mar. 05, 2008

Rating: 0

Looks reasonable, too bad repair is too expensive and assistents have little use, 3/5 for the effort ;)

The Visitor

Play The Visitor

Mar. 03, 2008

Rating: 0

Very easy. Hard part is finding out where to click. But the tab key helps you with that ;)

Balance Balls 2

Play Balance Balls 2

Feb. 26, 2008

Rating: 0

Good game. I guess some people can`t handle the frustration from not completing it right away..

Gravity Course

Play Gravity Course

Feb. 25, 2008

Rating: 15

Certainly needs more levels. And as this game seems to be in space there is something wrong with it... Space has no friction, the ship slowing down is pretty unrealistic for this being a space game...

Follis

Play Follis

Feb. 25, 2008

Rating: 0

4/5 only thing I don`t like is that is a bit glitchy at times. Triangles not reacting as you expect and a triangle-yellow brick combination have some glitchyness too.

Elite Forces:Defense

Play Elite Forces:Defense

Feb. 25, 2008

Rating: 0

Idea not so bad, playabilty rather bad. Even on easy is the difference between wave 1 and 2 way too big. I think most tower defences are fun because they slowly get more difficult as you go. This game however started beating me on wave 2 or 3..

Portal: The Flash Version

Play Portal: The Flash Version

Feb. 20, 2008

Rating: 0

Great flash game remake of a good concept. This one is easily just as good as the real game. Maybe bring out some more levels? p.s. the level 32 glitch can be solved by adjusting the quality (o-key).

Neckless John

Play Neckless John

Feb. 19, 2008

Rating: 0

Try to save all of them (10,000 points :))

Memotri

Play Memotri

Feb. 19, 2008

Rating: 0

Fun for 1 or 2 times. Par time seems a little high. Last 2 levels can be completed in allmost half of that time..

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