Hey Eshleman202 you said that save files are in your browser history cache... do you know how common it is for people freeing up space to delete their cache and cookies???
This is true and the set up is not ideal, that's why this will most likely be just chapter 1 of the 3 part storyline of this game. Eventually the full version will be for sale, but not sure on the when and where. The full version will be a download, so the save files setup will be completely different.
The same game aspect does not save your freaking game!!! Why do you even have a save game when you can't even save your game.... how stupid. I tried logging in from another browser and nothing, I tried logging in from a friends computer and nothing.
I can't seem to be able to engage all moving creatures that should be wild and aggressive.. clicking on them doesn't do anything, also, how do I use/equip runes?? I just am collecting them with no knowledge of what to do.
Okay, sorry I post a lot, but I like this game and there's a lot of things that need correcting. First, the select more than one item to sell at once does not even work. Next, you need a wider variety of items lol maybe look to the old Diablo II item list for all your names, nobody will notice ;) Lastly, for now, there's some lag issue where the screen stays black unless you move or click somewhere. - That's it for now, great game man :D
There is no volume when playing on Macintosh Desktop. Instead there is an itch.io selection at the bottom of the screen that will not go away, and no I don't want to go to some other site just to play this game.
I also wanted to add, I can detect a sense of humor in the making of this game lol "rodent of unusual size" hmm definitely a reference to some movie, it's on the tip of my tongue ;) I like the names describing the gear you get, that's a nice touch. How about an item that you can get from Jarrods lol. "Oh, you went to Jarrods!" xD haha maybe if you added RINGS to the game that give you spells heh
This game is really well thought out and unique! I've played tons and tons of dungeon crawlers before :) Everything from all the Diablos, to basically every one on Kongregate ;) I'd like to see bigger more challenging/puzzling maps, and how about more skill to kill monsters like adding frost, fire, raw magic, lightening, and give resistances accordingly. I like that you have to start over with new gear, but it's progressive with your exp gains, BUT maybe allow for an expanded item inventory? instead of just the sword, shield and bow, allow for armor for your head and chest, maybe shoes that give you +1 to movement squares, BUT don't get carried away because games really go to crap when you see numbers past 100 lol... "wow, you did 1,000,000 damage!" like what do those numbers even mean at a certain point? anyways, happy creating dev :) thanks for the fun game
What the heck! that's it??? 15 lvls and I finish the game in 10 minutes.. I think you should rethink your strategy in life. All those things that we collect, you should do something with, like after we collect them be like "Now you are smart enough to play the REAL GAME" lol and do something like add a new game dynamic, like you start building a town, and it all leads to the final game dynamic where you then lead armies or something hmmmm
my critical hits, misses/hits, and blocks timings should not be the same on other gladiators when I lose a match. It's literally the same set up, unless I win, and not getting a new level, only then will the pattern change on everyone, so FIXED. -_-
This is true and the set up is not ideal, that's why this will most likely be just chapter 1 of the 3 part storyline of this game. Eventually the full version will be for sale, but not sure on the when and where. The full version will be a download, so the save files setup will be completely different.