The battle counter seems to be a tally of the total battles won since the update. It's in the achievements section. *nothing as interesting as you suggested* =3
Just wanted to point out one thing since the last update.
It seems since i finished the clear Lao Prison/Sunken Ruins etc achivements and refreshed my page, some the monsters seem to have reverted back to "pre storyline completion" stats. The only areas where the hard* difficulties seem exist now are the areas unlocked after the soryline and areas where i haven't finished the defeat Monster King X challenge.
@bananaman22 as you realized these were changes in the last patch but barrage was always a random hitting multi target skill.
On the patch issue i thought the ability to pretty much perm stun lock every boss was a bit much but the hit to barrage's damage was pretty high The boost to the heal over time doesnt seem that impressive later on as it pretty much moved from a +30 to +97 but with monsters moving as fast as they do post-story line it doesnt add a lot unless you can hold off attacks for a while.. which one cant with the reduction in stun power. ehh. guess we have to do some tweaking lol
The game is pretty good so far. I have nothing much to add to the previous list of grammatical errors and such that can be ironed out. Just a quick question though. Where does one obtain Divine Armor?
will try to fix this next update. bosses are also giving non end game loot.