I love the concept, but the repetitive nature of seeing what you what to do, then having to try repeatedly to make that simple idea happen is frustrating. I lost interest on 16, but I'd play again if it lands badges. A couple of "skip level" chances would be nice to keep us interested after we get frustrated.
A lot of the levels are just frustrating. The physics don't allow small projectiles to move or break debris, so there are times when targets can be infinitely protected. 3/5 due to physics issues.
Excellent game. The first level is oddly one of the hardest for me, but after that, easy mode is perfect. 4/5. Make another one, please (but yes, easier).
Beat it! A couple of the levels need improvement to modify the difficulty... namely the ones that keep getting mentioned here. Otherwise, this deserves achievements.
I've got to agree with habeus. It's a good game, deserving of achievements and a sequel, but it could be amazing with "upgrades" and difficulty control.
Wow, the concept is one of my favorite on all of Kongregate. I gave it a very high score, but it will need a 2.0 to fix the bugs. The game is beautiful, but the lag at higher levels makes it unplayable. See what you can do to trim down the demands for Towering Forever 2. I hope Kongregate adds badges for this one.