Is flying a feature or bug? :)
Jump is always upwards and it counts sides or top as "ground" so you can jump off those as you are on "ground" which makes it possible to fly as long as you jump off from any side... for testing around it is not bad, maybe a little bit rework on the movement, it doesnt feel good, because there is no animation :)
Nice old game, but the physic engine could be a little bit better... not easy to make special moves and i guess there is a delay somewhere in the move system...
well...i know it is a problem. Jotabeas will try to upload some translations in text (in his profile,the description and instructions can't be of more than 1500...it doesn't fit. =( )
Unluckily,i can't translate the in-game characters. To complex codex... i will try to get a translated version,but i don't promise nothing.
Thanks for the feedback.
premium content... from 4/5 back to 2/5. i just wonder if premium was made after it became so good in rating or not. if so i can understand but its evil catching customers that way!
Not bad, its like playing in magazines... making it all in your head adds some difficult and you must not wait a week for the next magazine to come out with the solution!
sorry, obviously you given your best, but DO NOT USE existing engines and program it yourself! This sort of "create your own TD" engine is crap. Even I know much better engines around for beginners who don't know much about programming. Test around a bit and take your experience from playing it yourself, then compare with high rated TD-games here on Kongregate and you will see the difference in knowledge!
Having some trouble with level 20, special because Firefox always crashes on 2nd or 3rd wave! I guess there is a critical issue with my adobe flash version. Well and the klick-thing makes it hard to accelerate the build up which makes it for the enemy easier.
i like it !!!
Just a few more upgrades maybe with hints or such and its perfect.
In such a game please try not to do active upgrades or skills, we need something passive (example hint generator).
quantity is often much much better than quality!
As Example trial against the colossus: Use all long range units you have with have most units in -> then add one fast high hit point blocker who can slow the boss down -> Block with some Walls or Buildings to additional slow the boss down even when its just a second or so! -> place all long range units behind the wall and let the blocker continuously attack (I added the bombs to the blocker because they do good dmg and slow them down) -> The secret is now to use rage spell whenever you can! Also try not to lose your long range units just move them back a bit and let them shoot again! Wining by numbers!
more enemies and towers with a bigger map will be perfect.
also just waiting for resources is boring, better think of something for the mothership to do other than building always the same.
reload time could make it a bit more balanced and why just 3 weapons? Maybe adding upgrades give some more fun to it...
Rocket will be much better with homing missiles...
The goal is to destroy the enemy mother ships. Try the local multiplayer... :)