This game would be a lot better if the hints and information weren't delivered in such a stupid way. You don't interrupt gameplay for the messages, yet you render half the screen inoperable? Come on now, use your brain. It'd also be considerably better in a larger size.
Bought everything by day 9 with 40 mil to spare on my first try with a half hour, 130k feet fly before getting bored and deciding to come down. Too easy.
Oh yeah, also a feature to move joints would be good. Sometimes you don't realize you made the joint just slightly out of range of the connector, so you have to delete all of the pieces touching it and remake.
I love engineering games. This is fantastic. Only thing it needs is some sort of accelerate feature in the Test part. Takes too long waiting for them to fetch boxes when all you need to know is if the one bridge at the end has been adequately improved.
Loud and obnoxious intro is instant -1 for stars, also, for such a simple game it sure is large and slow. Take a look at Loops of Zen and try again. Game is intriguing but design is horrible. 2/5
Also, ideas for a hopeful sequel: more enemies with different shooting styles, and achievements of some sort. Those always make games more fun to play.
I love this game. Plain and simple: this thing is a blast to play. I feel so badass when there's a swarm of things coming out me from every direction and I somehow squeak through untouched, and any game that can give that sweet feeling is great in my book.