They always want elevators... though if you place a number of shorter elevators that overlap on a few floors as opposed to elevators that span the entire building they complain less... apparently they dont care how many elevators then need to take to get to their room... only how short of a wait it is for each one.
Fun game for the most part. However... when I was going through and getting most of the achievements and trying to win all the levels with the french, I got stuck. Not because I couldnt win but because my an enemy Infanterie has a greater range than my Grenadier but my Grenadier has a higher regen rate... sooo now I'm stuck until either the Infanterie moves into my Grenadier's range or the Infanterie kills my Grenadier and moves into someone else's range... And neither of those are gonna happen...
What happens when you get a yarnball and try to fit the cat through a very small area... normally he oozes through... but if you get him too big he doesnt even do that. He just sticks, not being able to move...
33310 - Fairly easy - Aree with Cmdr Mathias and xplode it isnt much of a cognitive challenge. One thing that would make the puzzles more complex would be to increase the variety of the shapes in the puzzles.
3/5
A creative puzzle type game. Far too easy at the moment but it shows some promise. I would recommend that you finish it as many other have suggested as well. 4/5
An okay game. However, in one level you are required to purchase 4 large spaces so that you can build motels. There are only 4 such spaces available and each one has to be purchased. One of the spaces has not been put up for sale within the time frame for getting any medals... Without any other way to purchase the structures this ruins the point of the level - its simply luck
The targeting system is the most annoying part of this game. It seems to arbitrarily pick an enemy to go after when the enemies in front just keep moving and get by because your towers decide not to focus on them. 4/5
played level 1 and 2 got bored... played level 18 but still too easy for my liking. However, unique concept and fairly good interface for gameplay. 4/5
Good basic idea. However there are a few things which detract from the overall game play. If there was a button to send the next wave it would make the game much faster and more enjoyable. There also does not seem to be a way to see marble so the marble simply builds up in your inventory. If you send a unit which makes it all the way to the end it stays there and is unable to engage enemies which enter anywhere other than where it ended up. This basically wastes a strong defender that you bought.
3/5
A fairly amusing game however, it moves too slowly. In order to retain the amusement you need to have the ability to speed up the game play. Most of the game was simply waiting for the day to pass to inoculate more of the population. 3.5/5
Relatively enjoyable TD game but after a few levels it gets very repetittive. You can just keep using the same strategy for each level and lose 5 lives at the max... and you just get them back with the right tower combination...