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dialing_wand's Comments

Comment

Groundhog Life

Play Groundhog Life

Jul. 01, 2017

Rating: -5

I feel like the Loop Device ruins the game. it should get better after - not worse. It needs a lot more warning about how when poorly used, life is going to suck again.

The Perfect Tower

Play The Perfect Tower

Mar. 15, 2017

Rating: -9

all progress lost. :(

Heart of Galaxy Beta

Play Heart of Galaxy Beta

Mar. 09, 2017

Rating: 1

there is lots of room for improvement - but the best part is that you've create a great base to improve upon. First non-power-grid-style idle game where it feels like there's the possibility of having problems to work out and build something. Great work.

Card Hunter

Play Card Hunter

Feb. 26, 2015

Rating: -5

Would love to play but I don't have an hour to read the terms of service.

Developer response from FlaxativeCH

Hire a lawyer to read it for you 8)

Swarm Simulator

Play Swarm Simulator

Feb. 19, 2015

Rating: 2

Love the game, just need to fix the scrolling requirements.

Idle Evolution

Play Idle Evolution

Feb. 17, 2015

Rating: -4

Great game. Please do fix the save-game issues. I have no problem with any other games; asking users to change their preferences to not block any cookies is not good practice. "Allow from visited sites" is enough for every other game on Kong.

Developer response from NewProject1

Really I don't do anything special with cookies and I can't do anything to solve it. I ask kong about this problem, already waiting the answer... This game is host in kong servers and is kong who decide the domain. I saw a few other games with the same problem, I think we need to wait until a lot of games have this problem...

Bloons Monkey City

Play Bloons Monkey City

Jan. 16, 2015

Rating: -4

The game is fantastic. All I require is that it remember to stay MUTED. Please. PLEASE.

Bloons Monkey City

Play Bloons Monkey City

Jan. 07, 2015

Rating: 18

Putting a non-confirmable set of buttons, boost and red-hot tacks, near the play button is a little rude on the devs part. Being able to accidentally spend valuable in-game currency should be discouraged and considered a bit of a shameful tactic.

Idle Blacksmith

Play Idle Blacksmith

Nov. 05, 2014

Rating: -2

@sensetsu1 I'm seeing the same thing. Can't get it to load anymore.

Turbulent Juice

Play Turbulent Juice

Aug. 17, 2014

Rating: 2

Mute button?

Motorbike Challenge

Play Motorbike Challenge

Aug. 17, 2014

Rating: 1

Is there any way to add the mute button such that it remains accessible? Currently it seems to flash during each level load - but that means if you miss it, you're locked into the in-game music. Thanks!

Idle Artisian Miner(Beta)

Play Idle Artisian Miner(Beta)

Aug. 16, 2014

Rating: 0

Game didn't save for me either; lost everything.

Crash it Smash it

Play Crash it Smash it

Aug. 14, 2014

Rating: 2

Looks like fun. Needs a mute button desperately.

2048 3D

Play 2048 3D

Aug. 12, 2014

Rating: 3

Say it ain't so. This idea is fantastic. The numbers are a little hard to read (you almost don't need the pipes) and the cube rotation would be nice to have keyboard control over; but the colour coding helps. Genius concept.

Clicker Heroes

Play Clicker Heroes

Aug. 08, 2014

Rating: 1

Yup, you're all right (and alright!); I was wrong. I admit it. Game is good. Downvotes were deserved.

Clicker Heroes

Play Clicker Heroes

Aug. 07, 2014

Rating: -30

Nope it's still not clear - generally idle games allow for slow auto-click (very slow) even at or near the start and it's also clear how to get that going. Here not so much.

Clicker Heroes

Play Clicker Heroes

Aug. 06, 2014

Rating: -88

Without auto-clicking there can be no idle.

Apple Simulator 2014

Play Apple Simulator 2014

Aug. 06, 2014

Rating: 3

This look like a website inside a website. Noping out.

Park It 3D: Taxi

Play Park It 3D: Taxi

Aug. 06, 2014

Rating: 1

Game won't even load or, at least, after 5 minutes, I gave up. C'mon Peopel(sic)

Jelly Lift

Play Jelly Lift

Jul. 29, 2014

Rating: 7

First of all, I like this twist on an idle/non-idle/upgrades game and the lift concept is fun. How about more button upgrades: minimum hold bonus (1x base, 1.25, 1.5, etc.) bonus fall-off speed (normal, slow, slower, slowest) etc. Great job.

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