I actually didn't think what I could do with rightclick, there's a lot since it's just a movement game. Goto is a good idea since it's basically just RTS movement. I could also save that button for some kind of sprint/roll too. Thanks for the suggestion!
@dev, I think boat speed should depend on distance to center. <25px = 0(stationary), 75px = fishing speed(~500%), so speed=(dist-25px)*10%, capped at max unlocked speed. This will allow to use any wanted speed, no matter the max one(so x2 boost wont be a problem). Theese values may be not the best ones, finding optimal requires testing.
Those are good ideas actually. I could only think of a separate throttle UI slider but didn't like it cuz that felt pretty inelegant. Yours is much better, as using distance would be akin to a thumbstick on a gamepad, where nudging it a little makes you walk slow.
UX is AWFUL:
1) Values start at 1, not 0, I lost at least 2 times because of it;
2) You can't know if this action/purchase will lead to immedate lose, I lost at least 5 times because of it;
3) Autobuy buys even when not needed and maybe can lead to immediate lose as well;
4) There is no keyboard support, desc lies (tabbing is not kb/s, @dev);
5) Game speed and music volume are not ajustable while playing, desc somewhat lies;
6) If you did't understand last message, it won't help you or repeat them;
I could do that. Then again, why can't uBlock just... not block the source file? If enough people think it's an issue, I'll get around to pushing out an update.
Did you try using Firefox? When we tested we were getting bad delays on Chrome. Firefox performance on the other hand went well!