I'd like the game if it wasn't for the energy requirement. Play that should've taken 30 minutes has taken 2 days because I'm not spending actual money on reflling that bar.
Level 45 is BS. I hated whatever stupid decision went into level 33 but went on when I found the skip level option but 45 is impossible and it can't even be skipped. Who designed this?
yeah... 1 star. The upgrade system really isn't that good and the difficulty ramps up pretty hard less than halfway through. I'm sorry but I've played far better on Kongregate.
I think there needs to be an overhaul to the upgrades. There's no way to increase how much money you get form killing anything, at beast you get a couple discounts and a boost to the resale value of one type of tower. Cursed Treasure did their upgrade system right so I'm wondering why this one is not as good.
This game takes longer to play than it should, for one. Second, the shiny currency is almost impossible to replenish unless you pay for it. Third, from what I've read via the dev forum links, the people who make the game sound like real assholes. Who the hell thought taking an hour to even do simple things was good game design?
GOD DAMMIT GET RID OF THESE FORCED FLASH ADS ALREADY!
You wanted banner ads and I blocked them. You used flash-based ads so I manually block those. I block pop-ups and if this is how ads are going to be forced on us then it's time people stop using sites that do this.