tip: use the low-hanging balls for the early levels. the higher up balls are closer to the tools, which you will be using more frequently at the later levels
kind of ridiculous. first i detonate C4 not 10 feet from a guy, he realizes, and then he steps on a mine and blows up. next guy comes along, stands on top of the mine explosion and his friend's body parts, looks around for 5 seconds and decides nothing is wrong and goes away. lol
this game is just like when i was a young, up-and-coming footballer. as i progressed through my career, i got more kinds of video games and vehicles, and my football matches got windier and windier.
for people having some trouble: spend the first few minutes fortifying a base on high elevation or blocking off the entrance to a valley with a blaster. fill as much of the free "defended" are you have with collectors, then start building reactors when all your space is green. once you're generating steady energy, build more blasters and slowly start to reclaim area by moving them forward a little, then building collectors to support further movement. after that it's just a continuation of this to get to the totems
@maximumcool: i can do level 1 in 6 turns repeatedly. the other levels may rely a slight bit on luck, but the first level is pure strategy (and there's really only one way to do it, i believe). *spoiler* you need to conquer europe on the 2nd turn