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dkosarev's Comments

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AdVenture Capitalist

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Jul. 17, 2014

Rating: 1

@ziggyx That's because achievements for 500 units changed from 2x speed to 2x profit

AdVenture Capitalist

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Jul. 11, 2014

Rating: -20

@davidgoad Seriously? June 24th update log? It's not even in the update tab anymore.

AdVenture Capitalist

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Jul. 11, 2014

Rating: -17

@splejx you should better learn to write useful comments. if you are telling there is an info, tell where it is.

AdVenture Capitalist

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Jul. 11, 2014

Rating: -18

@davidgoad "established feature touted and re-touted as a bug" If it looks like a cat and meows like a cat, you can call it a dog but it's still a cat. And as you justified in your comment, you downvote those not because you disagree, but because you don't like em coming. And noone can blame people keep asking about it because there isn't any explanation neither in the game nor in description or the head of top comments. An "established" bad feature is still bad. There were many other things "estblished" in some places and times (like slavery and cannibalism) which wasn't so great. The only thing that will stop people commenting about it is either devs make things logical or devs make a clear statement in game or description about how they care about every players's opinion but not in this case, because this is their little precious genious idea and that's how they see the world and not even the fact that 90% players hate it (and the rest hate it too but won't admit) it can change it.

AdVenture Capitalist

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Jul. 10, 2014

Rating: -11

@davidgoad The world is not black & white and while I think that developers of this game and their engagement with players are great, I don't think that that makes them saints and we should just praise their bad design decisions as OMG GREAT ones just solely on that. And my comment was mostly targeted not at the devs but at those commentators who (I am 100% sure) don't like the price issues themselves but still are blindly slapping minuses on the all comments regarding that and shouting: "Shut up! Our praised and beloved developers made this decisions and you shouldn't doubt it! It's heresy!" instead of just saying maybe "Well... developers are great, sure, but I kinda don't like this thing too, can you at least consider changing it?" :)

AdVenture Capitalist

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Jul. 10, 2014

Rating: -40

Hey, you mindless hamsters who can't think independently and who just repeat what one or two people said! Just stop minusing all the comments about price of newspapers etc. being higher than the price of oil rigs. Regardless of it was done by purpose or not, it's just stupid. If you want diminishing returns - make every next purchase bring you less money or make the price multiplier higher for everything, but please, make it consistent and not confusing! Seeing newspaper cost THOUSANDS times more than the oil rig just makes me want to declare both people who designed this and who likes and approves this fools and leave this game forever :)

AdVenture Capitalist

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Jul. 10, 2014

Rating: -14

Will you do something about prices? At 300 of each business or even earlier, the initially cheaper ones suddenly begin to cost WAY more than initially expensive ones. Just look what is at 400 businesses: http://i.imgur.com/IVUK9yO.png?1 a car wash costs 4000 times an oil company.

AI-Conflict

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Jul. 09, 2014

Rating: 0

Was there really a need to make a game window so gigantic? It doesn't fit on screen with 1280 pixels width display resolution.

Developer response from BabyRaptor

Hello, my original game can resize itself to fit any screen, with a penalty to graphic quality, but Kongregate system does not support that, so I keep the original 1280x720 for best graphic quality. My game is 1280x720, which I make for all modern smart-phone... but nah, I'm getting lazy for any mobile version.

StrikeForce Kitty

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Jun. 27, 2014

Rating: 0

Animations between screens could be shorter and faster.

Creeper World 3: Abraxis

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Jun. 18, 2014

Rating: -7

Still no autosave. I've just lost 1+ hour of playing by accidentally reloading page when flash lost focus. And it wasn't for the first time :(

Papa's Burgeria

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Feb. 05, 2014

Rating: 35

There should be a rule to not allow any papa's games to be included in any kind of quest / event / other badging stuff on Kongregate.

Peacefree: ILA

Play Peacefree: ILA

Apr. 26, 2013

Rating: 6

That would be an amazing game if there were no time limits. Every level after couple of first ones is FILLED with time limits. I may be mistaken but I am sure that in strategy games, almost no one likes to do things in a hurry. It's a strategy! I want to plan and to think and to grow, not to run across the map and have no time to build my base!

Developer response from helgravis

My bad. This is the first strategy game I developed. In the past, I always wanted to make action-shooter games, so I think that influenced some of the more faster-paced maps. On retrospect, I never did think of playing the map in a more relaxed gameplay, which is kinda dumb really, considering it's supposed to be a strategy game. Thanks for pointing that out though.

My Pet Protector 3

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Jul. 12, 2012

Rating: -4

@Sephirothfan Where should I learn that from? Show me a single word in the description about this possibility. Anyway, time limiting of any kind ruins all the impression of any game, whether you are allowed to play in the sandbox (with no further goal) after deadline or not.

My Pet Protector 3

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Jul. 11, 2012

Rating: -11

Time limit?. No, Thanks. I will not even play this, despite I liked previous Pet Protectors.

Utopian Mining

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May. 10, 2012

Rating: 1

Keyboard-only controls are kinda lame. It's fine for the drilling part, but it totally freaks me out in the shop. Also, no need to invent X and C when everyone already got Enter for confirm and Escape for cancel.

Sky Defender: Joe's Story

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Feb. 17, 2012

Rating: -1

Apple level is a mockery. I was thinking of giving 5, but after that crap... get your 1.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jun. 09, 2011

Rating: 13

Please allow moving of currently upgrading buildings!

Bloody Sunset

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Nov. 09, 2010

Rating: -7

"Easy" should be easy, not impossible. Absolutely no balance.

Hell Tour

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Aug. 31, 2010

Rating: -2

Too short! :)

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