Games Achievements My Kong Sign In

Dkpure's Comments

Comment

Idle Diamond Grinder

Play Idle Diamond Grinder

Feb. 25, 2021

Rating: 2

Clicks to Mine: Big = 5400 / (Click Power in Seconds) Medium = 3600 / (Click power in Seconds) Small = 1800 / (Click Power in Seconds)

Asterix & Friends

Play Asterix & Friends

Jan. 20, 2021

Rating: 4

The tutorial is not good for new players. I have no real concept of what the game is about and will likely never play it again. It's unfortunate, but your game feels underwhelming in playability and engagement. Hope this helps you dev for future users.

DualForce Idle

Play DualForce Idle

Jan. 02, 2021

Rating: 3

Rebirth Upgrade Ideas: Percentage of Offline Income 15% -> 90% ; Game Tick Rate 1/s - > 16/s

Bloop adventure idle

Play Bloop adventure idle

Dec. 30, 2020

Rating: 2

Lost my save, that's unfortunate...

Restaurant Idle

Play Restaurant Idle

Dec. 30, 2020

Rating: -2

You can't tell the difference between the color indicators for the dish categories anymore. Specifically the difference between Vegan and Premium.

Restaurant Idle

Play Restaurant Idle

Dec. 30, 2020

Rating: -1

Lost my save, presumably because of an update. That's unfortunate.

Developer response from 86com

Sorry to hear that. No, there were no updates lately (still in the works), but if you changed your browser or device you are using, the save does not transfer automatically. If you PM me where you were I will make you a save for that point.

DualForce Idle

Play DualForce Idle

Dec. 29, 2020

Rating: 0

New Trap: Magmatar This trap radiates extraordinary levels of heat in an area of effect. All enemies within this area have their shield (melted away) reduced by a percentage per interval. This comes at the cost of increasing the speed of the units (trying to escape) while in range of the trap. Upgrades: Time between intervals of effect. Percentage shield removed per interval. Range of effect. Reduce speed buff of units within range. Rebirth Upgrade: From the rebirth menu for Magmatar, purchase and upgrade the burn over time effect for this tower, burn over time affects shielded and unshielded targets alike.

DualForce Idle

Play DualForce Idle

Dec. 24, 2020

Rating: 4

Designing our own maze could be really fun, and allow us to maximize the usefulness of specific towers. Enemies would spawn on the top left square, and end on the bottom left square. The maximum number of walls we can have would be 78. We would start with 26 walls, could purchase 26 walls with coins ingame, and could purchase up to 26 additional starting walls in the Rebirth upgrades section. Just like in the game now, we can place units on any wall slot. So, people at the highest rebirth upgrades could place up to 78 towers, not including spike traps. Each Coin purchase and each Rebirth upgrade would progress as follows: 1, 10, 100, 1000, 10000, ... until 10^25.

DualForce Idle

Play DualForce Idle

Dec. 23, 2020

Rating: -1

I wrote your instead of you're... And now, it will be like that forever.

Developer response from nerderror

;)

DualForce Idle

Play DualForce Idle

Dec. 21, 2020

Rating: 15

If a monster drops RP, I think you should get that RP without rebirthing. Just a thought :). Glad to see your still developing!

Zencrement

Play Zencrement

Oct. 17, 2020

Rating: 0

522 - Current Best

Production Mastery Teaser

Play Production Mastery Teaser

Sep. 01, 2020

Rating: 0

I am so proud of you!

Developer response from nerderror

Oh.. Not worth it) The game is in the same condition as in may. I just decided to publish it after all, since I managed to create a game page before Kongregate stopped accepting new games. Perhaps this will give me motivation to work better)

Restaurant Idle

Play Restaurant Idle

Aug. 27, 2020

Rating: 0

Nice! I will have 638 prestige points earned in total when I prestige, I can do my challenge beforehand, so I will have additional coupons in the next prestige, genius! *Does challenge, completely ruining my dishes, all for 10 diamonds.* Okay, time to prestige, I can't wait for the dish of the day! *Opens up prestige panel.* Oh, I will only have 591 prestige points earned in total now... I really wish I had known that was such an integral game mechanic before I had done a challenge for the first time and completely ruined my progression. Oh well, not like anyone will ever read this.

Developer response from 86com

Yeah, prestige boosters give 4 hours of income based on the current restaurant, so it's better to complete challenges on new restaurants.

Snake puzzle

Play Snake puzzle

Aug. 24, 2020

Rating: 2

how do you share the scratch game to kong?

Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 17, 2020

Rating: 4

SDK is right, the progression is way off, it feels like a lot is happening, but no progress is being made at all. i have been playing passively over the past couple days, and i can get 25 rebirth points. the rebirth upgrades costs 10s of thousands of points.

Duck Life: Adventure (Demo)

Play Duck Life: Adventure (Demo)

Jul. 14, 2020

Rating: -12

Why would I want to play an adventure game?

AFK Frontier: Idle Heroes

Play AFK Frontier: Idle Heroes

Jul. 09, 2020

Rating: 1

super laggy

Word Royal

Play Word Royal

Jul. 05, 2020

Rating: -1

I thought I knew what the game was, but then the game didn't recognize my words, or I did something incorrectly. A tutorial level would help new players!

Developer response from 45122742deletedu

Ok, thank you for feedback

Babel Tower

Play Babel Tower

Jul. 03, 2020

Rating: -3

Unofficial, official game of the Babel, any language, chat room.

Epic Starfighter Pilot Legacy

Play Epic Starfighter Pilot Legacy

Jul. 02, 2020

Rating: 2

@TheLastFinalBoss, there is both too much information and not enough informative content. I can help you rewrite the tutorial mechanics if you'd like.

Developer response from TheLastFinalBoss

Hey, this is an awesome offer! I am however planning to start a new project (perhaps a sequel that's a properly development game). This project's primary goal for me to learn web development, and secondarily for me to ship a game. I am fully aware that it's lacking in design and my next effort will be all new mechanics with proper tutorialization. I'm actually an industry designer by trade, which might sound funny considering the state of this game, but also why I intentionally did not follow practices that I should (getting feedback before releasing the game, building proper tutorialization, developing mechanics fully). Lots of my work here is equivalent to band-aids. That said, if you feel like writing tutorial mechanics, you're more than welcome to. I can't promise I will do anything with them other than appreciate them and give feedback on them, so I would say keep anything you do high-level, should you stilll wish to help. :)

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate