Hello, I’m sorry about this. We are currently working on a different algorithm for displaying questions. Recently created questions are displayed more often in the beginning in order to balance the answer data for the specific question. We hope you will continue playing WoYoRa - and if you have any other issues or suggestions, please reach out to me personally at alex@alexkv.org. Have a good day!
I don't know why my comment got downvoted... You can use the scroll wheel on your mouse to scroll down the upgrade menu ingame. If you don't have a scroll wheel, you can change a keybind on your computer to do the same thing.
Not that it matters now, because the dev added arrow keys.
The tower count is wrong. I killed 2 towers, and the enemy killed 1 tower, but it said they defeated 3 towers because they killed the third tower. I think it just goes by whoever kills the third tower.
Tried it in different ways but still it works properly. Also player/enemy can get only 1 score for 1 tower killed and round ends when someone gets 3 points(no less) so can't see any way you lost with 4 towers alive. Probably there is another reason, screenshot would be fine if it happened again. Thanks.
This 8-tower build is even easier: https://i.paste.pics/1bc61f3f5cc974bbcc949c22b1fca72e.png
Win screen doesn't work at all anymore. There are some issues with the game when you select a tower and cancel placing it, various game elements get bugged.
Don't mean to spam comment, I just like the game, helping however I can :).
Wow thanks for making so many feedback, you are absolutely not spamming, it definitely help me improve the game.
It really makes me happy that you enjoy the game.
I didn't want to go back to this project anymore (I actually put ~200 hours in the project, more than the half was throw away...) and wanted to start my next game but I will make a last update about those bugs :
- Win screen buttons not working
- Tutorial disable option
- Game Freeze when tower selected at the end of round 50
- Not unlocking all 5 towers
- Slow the laser beam speed to prevent it to ignore the enemies when game lagging on 4x speed
It will be released this Sunday evening.
When you lose a match you cannot click Menu only retry.
Something happened to where when you win the game you get frozen as well, you have to restart the browser to play again.
This build got be to level 50 without using a single laser beam powerup:
https://i.paste.pics/64bbcbeffa68d8f2b120fcd6031df520.png
Levels 20-29 3x speed, 30-39 2x speed, 40-50 1x speed. All boss levels 1x speed. If enemies pass your units, the powerup will almost definitely kill them.
I can release a level by level tutorial if anyone would like.
@Cantfindmykeys & AT1989 are correct.
Also, the tower screens are pretty invasive. Maybe you could make them optional, or have a main menu guide or more informative tooltips for them instead?
The red bars still attack the coins as you approach them. And, there's no way to know whether it is going to happen.
This is a critical issue I pointed out for you.
I think adding a jump option, or changing the flip option to a jump option would have solved the issue I was having. But, I'm going to try this new release to see how you've worked on it :). You really shouldn't release it as a new game whenever you update though, just post the update to the original game.
If you play on 4x speed the game doesn't play the same as if it were on 1x speed. The laserbeam power skips over enemies and doesn't do full damage to bosses.
Hello, I’m sorry about this. We are currently working on a different algorithm for displaying questions. Recently created questions are displayed more often in the beginning in order to balance the answer data for the specific question. We hope you will continue playing WoYoRa - and if you have any other issues or suggestions, please reach out to me personally at alex@alexkv.org. Have a good day!