PvP is back in our dear Elements 1.325. Use ctrl+f5 or do a cache clear if it doesn't update for you. Feel free to downvote the other comment and upvote this one.
@Kolimanien - It used to be like that, but it was turned into what it is now. 200 HP OTK's and 100 HP OTK's would always EM if you slipped a Liquid Shadow in the combo, for example.
We're currently suffering from a PvP "bug". Basically, our servers aren't at its' best, and we get disconnected upon PvP'ing, quite often; which leads to losses. (I don't usually ask for upvotes, but can we make this stay up for some time? All the "PvP ain't working" comments are getting repetitive..)
It's not dead, but we're suffering from a PVP bug. In fact, with over 150 people in chat, it's tough to think of it as dead. It's dying, maybe, but it's not dead yet.
That's really original an idea, jooe! But I think that, if it was ever said, then the answer was -probably- that our current server can't handle it. This comment is not sarcastic in the slightest!
"Debat" "Debate" "Debate" Stop whining and play the game, please. Just please. Also, Then again*, not Than. Likewise, he's a moderator. He has say over anything you do, I believe. Well then.
So let me get this straight -- You say that it's hard to understand deck improvement and need to play a ton of games to grasp it, and then proceed to ask us "where is the challenge". What.
@Malinca - One of the soul catchers may have been upgraded, which is why you didn't get it. Further on, two last shouldn't amount to more gold because you were never "close" to winning the card (In 1st and 2nd you're close as in the third one will decide, if 2nd and 3rd are equal, you lost the "chance" when you spun the 2nd that was different from the 1st.)
I'm sorry, but I named several counter cards, and they are not "limited", given I wrote a counter to dimshield for just about every single element. Thus, they're not limited at all -- In fact, the common counters such as Deflagration, Steal, Devourer, Discord, and Black Hole are incredibly common on the "top" un-upgraded decks. Oh, I also forgot Earthquake in my list, and I also forgot Chrysaora. :3 Now, I'm going to be slightly rude, but if you believe they are limited to very few decks, you were either lying about playing for very long or you have no idea what you're talking about. Still, I kiind of respect your opinion that Dim Shield is Overpowered -- I just disagree with it entirely, that is all.
So, no, this game is not "completely unbalanced." There were times when a card was unbalanced, and yes, I do believe some cards are -slightly more powerful when compared to others-. But, out of these few cards I believe to be very, VERY slightly more powerful in the unrestricted meta, Dim Shield has not, is not, and will never be one of these cards. Hugs and Kisses, Simonepos!
Thinking it my way, there are a bunch of cards that can counter Dims without necessarily making your deck lose to others. For starters, we have Deflagration, Steal, Butterfly Effect, and Pulverizer; and then we have Fire Bolt, Drain Life, Ice Bolt, Psion, Shard of Wisdom + Any immortal / quinted creature; then we have quanta denial such as Devourers, a well timed Black Hole, a Discord; then we also have Momentum, which also includes Chargers; we also have Catapult, and then we have Poison, Arsenic, all three scorpions; we also have voodoo + any self inflicting harm creature, and you also have the capacity to overheal a dim shield deck with Empathic Bond, or simple heals, or Sanctuaries, or Shard of Gratitude, or Miracle, or Stone Skin.