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DoctorMarius' Comments

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Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Mar. 24, 2012

Rating: 4

okay, i definitely found a few bugs that didn't bother me INCLUDING the wiped save game at stage 6, but when i finish the game TWICE i expect to see the ending >(

Abobo's Big Adventure

Play Abobo's Big Adventure

Feb. 12, 2012

Rating: -3

Anyone who actually played NES games MUST rate this 5/5 :-)

Two Rooms

Play Two Rooms

Jan. 30, 2012

Rating: 2

Not using 'R' for Restart, I can only imagine the developer wanted to 'B'omb or 'N'uke his levels...

Shopping Cart Hero

Play Shopping Cart Hero

Jan. 06, 2012

Rating: 461

HARD BADGE: 1) Get all upgrades & Handstand trick, no groupies needed 2) Watch your feet and press UP at the first yellow flag to enter cart for maximum speed 3) Press UP again to time the jump for max angle 4) Immediately enter handstand and hold while doing a backflip, release with just enough time to exit trick and land flat (note, you get a 2x trick bonus for this netting ~1600 points). 5) Use a good FLAT landing bounce to quickly do another handstand for 200 more points .... I got about 1900 with this method in after about 5 tries (+) for others to see

Four Second Frenzy

Play Four Second Frenzy

Nov. 19, 2011

Rating: 3

okay the keypad thing and the save 2 happies i believe are impossible

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Nov. 18, 2011

Rating: 14

this game's got more grind than a smokin' nightclub

Dog Eat Dog

Play Dog Eat Dog

Nov. 17, 2011

Rating: 61

*yawn, how did this game get a badge?

Hexiom Connect

Play Hexiom Connect

Nov. 15, 2011

Rating: 6

needs 2 features for 5/5: 1) A way to mark a tile as "certain" position 2) A way to remove pieces from the puzzle to temporarily eliminate confusion

Medieval Rampage 2

Play Medieval Rampage 2

Nov. 10, 2011

Rating: 3

Good game, got me to forget about getting badges which is a good sign. However, plagued by crippling speed, many bugs (inaccurate stats for bows), linear gameplay (there is really NO reason to use spells or weapons), and unfriendly user interface (why can't I just load my last save when I die instead of going to the menu, etc.?). I'd love to see a sequel with the kinks worked out. 3/5

Katwalk

Play Katwalk

Nov. 09, 2011

Rating: -4

so i've been trying for the hard badge and i'm finding the freaking feather makes the gameplay incredibly frustrating...+ if you think this could use a different button to avoid frustration!

Accelerator

Play Accelerator

Nov. 03, 2011

Rating: 0

larger explosions at higher speeds maybe?

GlueFO 2.0

Play GlueFO 2.0

Oct. 29, 2011

Rating: 1

wow, thank god, that was a hard badge ... the badge should be just for challenge 6, forget all the others!

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 29, 2011

Rating: 3

Not complaining here, but there is a HUGE loss of incentive to continue the game once you reach ~level 50. Some XP balancing could help a ton. For example, to go from level 50 to 51 requires 100,000+ XP. There is no reliable source of XP in the game other than the progress bar, which cannot be sped up once you have 6 hats and maxed house. Quest rewards are laughable...like I'm going to get a streak of 50 in the target range for a measly 10,000 xp and 2500 cash?? Plus maybe a hat that I'd then have to pay to unlock but wouldn't give me any bonuses? I've raised several issues, all which have good solutions but I don't have the space here to offer enough suggestions.

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 29, 2011

Rating: -3

BEWARE: when you refresh not only will you lose all your fish as the game warns, but you'll also lose all goldfish bait and burgers...I lost over 1000 unsold burgers :(

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 29, 2011

Rating: 3

Catch a snail suggestion: Given pingu can't fly there is some element of realism...therefore i would suggest that rather than snails falling from the sky into a bucket, you modify into pingu swimming underwater at faster speeds to collect snails...add oxygen system which slowly drains, but can be increased occasional random O2 bubbles. Missing the snails drops the O2 meter very rapidly. This = more fun!

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 29, 2011

Rating: 2

fishing needs to never have "CAST" option to click when unclickable...kthxbye

Age of War

Play Age of War

Oct. 25, 2011

Rating: 3

i don't understand, where does the opponent get their cash flow and exp from? i build nothing but turrets to mop them up, yet they continue to advance to the next age before me in normal mode?

Town of Fears

Play Town of Fears

Oct. 22, 2011

Rating: 15

perhaps health/dmg/att/conc could be skills that "auto-level" a bit, while the 4 special skills are the ones to choose from when you level up.

Town of Fears

Play Town of Fears

Oct. 22, 2011

Rating: 1

beautiful artwork, loved the concept. i felt the dialogue was a bit weak, no connection to any of the characters per se. some of the skill balance was a bit off too...why would i ever add 1 to attack or health when i could boost the ultimate skill, etc. also why would last flake ever need her skill that reduces bar speed by 5% when clicking once on attack drops bar speed by 10% AND increases hit area size.

Motherload

Play Motherload

Oct. 21, 2011

Rating: 1

for all those rating this game down...seriously you HAVE to play the full version, then you'll see why this game was so incredibly popular

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