I love the game and the improvements. To be true to the spirit of a passive game, why put delays in that actually lengthen the amount of time that needs to be spent watching bars fill? Why long delays on travel and the market? Why such a limited inventory? If the player could check in once or twice an hour and sell, craft, travel and invest talent points. the game would fulfill its desired niche better. Switching over to grind mode after the quests are completed would be an improvement. More clear labeling of crafting vs. trash drops would be helpful. Having the option of only picking up equipment drops of the type used by your class would be nice for long periods of afk.
I only posted such a long critical comment because I like the game so much.