This kind of guided tutorial is an instant "stop playing, never touch again" for me.
Give me an option to turn it off/skip. Or better, give me the game and add question marks in case I am confused.
Soo.... The premise of this game is that ordinals get interesting when you count past infinity, but this is much work so we set infinity=10 and everything is just polynomials?
So, in your forge the first thing you can craft are clothes and leather jackets. Do you know what a forge is? You literally have the picture of an anvil. You could call it workshop or something.
On first mission I can always kill 1 guy and then get killed by the 5 other ones, get no gold and thus cannot improve... is this a bug? (Playing on google chrome)
Hello, does you character shoot arrows? does he have a name? how many hp does he have in the roster and how many in the game? This might be an issue with the character creation
Thalain, you do not take into account that garnisons only matter at ascension, not at the point you buy them. I agree, the first two city walls are needed to unlock the next tier, but from then on you should wait until you ascend, then buy all you can, which allows you to buy garrisons way over your money production. This way, the new garnison is useful until you assimilate. The old city wall became absolutely useless as soon as you as your soldier production was limited by food.
Nice game, but: there are just so many building choices you would obviously never make. (Warehouse, workshop, Elves and archery after first reset, stonehange...). Most of the unlocks are such no-go options, so I feel a bit cheated... One should somehow gain something by advancing in the game.
A lot of battle power is wasted to abysmally bad AI. Thus I propose that you insert possibilities of 1) focussing enemies 2) battle stances for groups of warriors (e.g. tell your wizards not to shoot at buildings and your warriors not to run after stone thrower) 3) some other means of not only relying on the intelligence of creatures, but giving them your own.
Thanks for the note! We made big improvements to AI and added RALLY FLAGS to allow you to tell specific unit types where to go. Give it a try and let us know how the updates work for you!
bug: If you select a raid but don't run it and then soft reset, the raid is still selected and you can run it, thus unlock the next raid. Like this you don't need to run the first few raids...
bug: I collected an infinitely sellable gem from a building which was upgrading by the "collect all" button. Selling it gives me money but the gem does not disappear. (There are also two stacks of gems, the other ones mined)
I like the game very much. Just some of the balancing needs work: I have 80k trimps, world 22. I get 1B ressources per second from 1k workers. But I find batches of 5Qi in battle. If I let all my trimps farm, then 1 battle is worth 4 years of farming...
I like the game very much. Just one thing: purple on gray is hard to read. So I'm wasting a lot of my time decifering the level of an item instead of properly ideling... Could you change the (somewhat traditional) color or the (somewhat less traditional) background? Thanks a lot!
The text might describe a realistic scenario but it is referring to the law that overall entropy only decreases. entropy iself is not a scenario, but a quantity of a system (like mass or temperature). Please fix this, some kid might soak it up and be confused in physics classes.
minor problem with the tutorial: if you open the construction window while the tut tells you to select your workers, then it blocks the close construction button and construction blocks the worker button. leads just to reload page, so nothing serious....
ok, this game is great... BUT... 1) there needs to be a way to build/upgrade faster. Easy version: hotkeys. 1234 for building stuff, u for upgrading. 2) selecting one of 6 units that charge is just frustrating. frustrating games are no good. maybe add icons for your fighters at the bottom? 3) minor issue: the level page should open where you were last time, so i dont need to scroll every time.
otherwise great, 4/5
Hello, does you character shoot arrows? does he have a name? how many hp does he have in the roster and how many in the game? This might be an issue with the character creation