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dogmatixed's Comments

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Creeper World: User Space

Play Creeper World: User Space

Sep. 26, 2011

Rating: 4

I'd like to see bigger maps, for very long, draw out missions.

CollapseSphere

Play CollapseSphere

Aug. 04, 2011

Rating: 1

Sorry about the confusion with the scoring. The goal is to condense everything as much as possible, with the lower score being your current one, and the higher being the best score you've managed, collapsing large groups can lower your score, because you're left with fewer high-value pieces. There's probably a better way to convey that in the game, but I don't know when I'll have time to improve it.

Bunny Flags

Play Bunny Flags

Oct. 11, 2010

Rating: 0

has anyone else had a problem with the metal hands walking through walls with flags? on the last kitchen level I can't kill the swarm of metal hands quick enough to keep them from grabbing the flag and then walking in a straight line to the exit.

Pirate Launch

Play Pirate Launch

Jul. 08, 2009

Rating: 0

tend not to like games like this that are based so much on luck. day 39 I made it less than a quarter of the way, day 40 I won. not really any skill involved, just luck.

Squares 2

Play Squares 2

Jul. 02, 2009

Rating: 1

@HatMan I've got it so that the color increases based on a curve (rather than a linear increase), so the first few clicks add much more blue than the last few, but if I shift the coloring function much more, the last several clicks won't be visibly different.

Sacred Seasons MMORPG

Play Sacred Seasons MMORPG

Jul. 01, 2009

Rating: 0

I got a game over while choosing my character. That's a little ridiculous.

Gravity Wars

Play Gravity Wars

Jun. 30, 2009

Rating: 1

Not as good as death star battles.

Use Boxmen

Play Use Boxmen

Jun. 30, 2009

Rating: 0

I can't pass 10, even using a walkthrough.

Element Tower Defence 2

Play Element Tower Defence 2

Jun. 30, 2009

Rating: 0

The game area is taller than my screen. that's an immediate minus. also, way too easy. I didn't lose any lives until I sent the last five levels all at once, and even then I only lost eight. first time through: 624680 points.

[game title]

Play [game title]

Jun. 29, 2009

Rating: 0

Very cool Idea.

Super Smashteroidz

Play Super Smashteroidz

Apr. 06, 2009

Rating: 0

I like it. it seems most of the difficulty comes from how responsive your ship is, it moves much faster than in most asteroids games. I also like the use of things from other games, the tri-force and mushrooms, as well as the space invaders stuff. doesn't have much to keep you going beyond that, though. after a few minutes I lost interest.

SquareCircleSquare

Play SquareCircleSquare

Feb. 08, 2009

Rating: 0

first time: -125000!

Simple overhead RPG

Play Simple overhead RPG

Feb. 07, 2009

Rating: 0

the code you use to stop your character from walking will also cause him to stop walking if two buttons are pressed, so that he will "walk" left, right, up, or down, but will "glide" if you move diagonally.

Evolution Squared

Play Evolution Squared

Feb. 04, 2009

Rating: 0

whenever I click anywhere on the game it sends me to the sirRealism website. even the version on that website tries to open a popup of the website. obviously this is a problem specific to only a few people, but if it could be fixed, that would be appreciated.

Membrane

Play Membrane

Feb. 03, 2009

Rating: 0

fun, but it would be nice if you had a current number for each state.

Chess Tower Defense

Play Chess Tower Defense

Jan. 30, 2009

Rating: 0

really great idea. really hard to play. 4/5.

Pendulum space game

Play Pendulum space game

Jan. 29, 2009

Rating: 0

doesn't this count as a third party add? I like pendulum as much as the next music junkie, but I'm pretty sure there's a rule against non-kongregate/mochi-ads advertisements.

pleiotropy

Play pleiotropy

Jan. 28, 2009

Rating: 0

I can't seem to get higher than about 500 points. and after playing for about five minutes everything else I look at seems to be slowly gliding upwards.

Gambiarreira

Play Gambiarreira

Jan. 28, 2009

Rating: 0

great graphics, but barricade items sometimes fall off screen, and once the first Frankenstein monster had come on, I couldn't move stuff, even the next day, and I have no idea how to make him go away. still, nice idea.

Magi Wars

Play Magi Wars

Jan. 27, 2009

Rating: 0

it's alright, but the powerups are uninteresting and, I find, practically useless. the upgrade for your basic shot seems like the only worthwhile thing to get, but you have to re-buy it every level. also, it looks like there are some movement glitches with the enemies in later levels. I think a better system of upgrades, like a large upgrade tree, would make this game worthwhile. until then, 2/5.

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