looking at baxink's profile it looks to me like this account was created just to upload some other people's games. all four of his/her games are by different people and should be removed.
I actually like this much more than super stacker. which is a shame because this probably won't get badges because people will just call it a copy of super stacker.
This game is VERY close to being great. The major issues are:
1. needs a way to zoom in/out
2. the in-game tutorial thing that's already there needs to be fixed up a bit. make sure the game pauses in the background while you're giving instructions and try to make the English a bit more understandable.
3. every game with sound needs a mute button.
mostly, with clearer instructions this game could be lots of fun.
is the pathfinding algorithm deliberately dumb? is that the point? figure out the algorithm and the best way to trick it? if so, bravo! I like it, but needs more choices of algorithm. 3/5. If you add some options for different bugs that find paths in different ways it'll be 5/5 in my book.
I've got the hydra bow and everything else maxed, so, when does the game end? it's fun, but it goes on longer than the upgrades suggest. If it had the kong API I'd say it'd be good with badges.
very good. but I noticed that if you die and the opponent dies after you, but before the win/loss screen, it calls it a win, even though you died first.
this is great, especially the idea of using the noise to generate maps. I've had a game floating around in my mind for a while that I'll probably be using that in. Thanks a lot!
very good. I agree with WDoE, at points I was just sort of waiting for more enemies to come on screen. Still, at least 4/5.
I'm also interested in what the equation for those paths is. is it just a circle rotating on another circle? like a spirograph or epicycle?
Brilliant! Really original. it would be cool if you could make it slightly more complex, but that's just my opinion, I'm not a huge fan of super simple games. but really a great idea. 5/5.
lots of new stuff, added a tutorial, so it shouldn't be so confusing now. fixed the win conditon so games are shorter. I've beaten hard without much difficulty, so I think easy should be doable for most people.
again, thanks for the feedback.
Hey, thanks for the feedback, both positive and negative. I've added a medium difficulty and changed the way the square cooldown looks. and tutorial is on the way. I'll probably upload all that within the next few hours.
please continue to comment, and rate me well!