Fun game, not too simple or complicated, but it's a little too linear. It turns from an idling game to a clickfest later on. I left it running last night and when I woke up, I had to click over 1000 times to use up my money.
I think it'd be cool for the personal assistant's stats to actually matter. Firearm skill could affect reload speed, melee could affect swap speed, and scavenge could affect bomb radius or give you more points per kill or something.
@alwaysleeping17: Yup, negative feedback is cold blooded. No one should ever have to see negative feedback about any game ever. If you don't like a game, just shut up about it and don't let anyone know. The developer's fragile ego will get hurt if he sees anything negative about a game, even if it's a way to improve it for inevitable sequels. Is this really how people think nowadays?
How do they even pick the badge of the day? It seems to me like it's completely random, and they don't even test it out first. A couple days ago the badge of the day was broken and unawardable, and now this game. Based on the track record, it seems like the badge of the day does nothing but cause the players to be angry and cause the game to lose a star or two from its rating. Good work, Gamestop, for trying and failing to fix a system that wasn't broken in the first place!
Is it just me or is Kong going hownhill ever since Gamestop took over? All the new 'free' MMOs are either pay to win or just energy based money farms. Every other top rated game is either a sequel or a reskin or a level pack. It used to take a few minutes to get a broken badge awarded, now it takes over a day. And now this: a broken game/badge as badge of the day. Do the people running this place even care any more?
I love how nobody can ever write a negative review without it getting voted down by fanboys. Primus01 below is a perfect example. "You don't like the same game I do, so you have to shut up while we all downvote so no one can ever see your opinion!" People can not like games, you do realize, right?
Pretty average game if you ask me. It's a clone of pretty much every other zombie shooter on this site, only it's not as good. The only things it tries to do new are zombies with chainsaws, which has been done before, and trying to make the hero a Duke Nukem copy. When one selling point of your game is a single enemy that's one step above a grunt, and the other selling point is the giant ad after every level, you know you've done something wrong.