Great.... So my previous comment gets rated down because I pointed out a bug I'm suffering with this game? The camera still jumps when new waves begin or when selecting upgrades (seemingly)... I have no idea why your camera would shift on its own, but it makes the game almost impossible to play when you can't get to towers long enough to upgrade them.
Needs a higher speed-up as each level takes way too long. (Not to mention no auto-waves.) HATE the waves that are immune to any of my built towers targeting them, having to rely on traps which can't be upgraded unless you grind through other levels for the resources to upgrade. Would like to see the bar from protector which displays the enemy waves rather than having to constantly pause the game to check. Then there's the target priority which isn't selectable and is also questionable. Why is he attacking the guy with full heath almost at the exit when he should be attacking the guy one hit away from death instead of letting both escape? -- Appreciate the effort and see a potentially awesome, epic game but until many of the issues are resolved, this is probably a sub-3/5 game.
The spells that I put my upgrade points into seem to get completely negated going into the "challenge" variants of levels and no speed button? 2/5 just because it lacks these fundamental things. (And the annoying having to frantically click during boss levels.)
Level 18: You have to move it back and forth between the stream and goal to make it fill. The stream bounces off the wall out of the static teleporter and back through the other end of the moveable one. -- Help others out by +ing this. Thank you.