The game sucks. It's not "hard". It's only tedious.
LVL3, for example. The orbs asinchrony makes it hard to find a good timing to go throu. You get the key. And then you need to go ALL THE WAY BACK. That's not hard, it's repetitie. Of course, i could put a room with a wall in the middle and say "Get to the other side of the room" and call it "The real world hardest game"
This game is not as hard as the creator says. The only problem it is ARTIFICIALLY HARD. Yes. Lack of checkpoints in the uper levels make it TEDIOUS. Those who have done lvl 10 will understand me. In this game you can't have even a tiny error. And having to start again because a minimal mistake makes it tedious, longer, and make it seem harder.
and flamewolf = Food is not for "Getting Money", it's for entertaining customers. Notice how it takes little money? it's so that the customers' wallets stay almost full when they leave. I pop one at the very start of the map and it works wonders holding the initial massive wave of customers.