It hurts to read the text when there is a black background and white text color, especially if it's at night time. Also, make the on(release){gotoAndPlay(2)} Dynamic Text, that way the user can highlight the code without having yo type it out. And don't forget a back to menu button. What is a game without a back to menu button? ;) 3/5 Decent tutorial.
Very cool, I found it a bit easier than the other one, but maybe that's just because I'm American and more used to the American rules. It feels more fast paced than the other one...there was always something slowing me down from the gameplay in the other version. anyways, it's a great game with excellent physics. 5/5
If you really don't want to pay just have someone VIP you. Then they can say the name of the private game and you can play with the new weapons. I did it and played with the new weapons like that three times already. No need to spam game comment, these aren't comments for you to request something. It's not gonna happen. 4/5.
19. Damn, getting 20 is nearly IMPOSSIBLE! It's better than Machowsky's game. Way better graphics. A but buggy though, sometimes you go through the rotating thingy without losing points. :D
the Retry is bugged? I don't wanna see myself die again, I just want to play the game. It's a good game, but just fix that part. I don't feel like reloading everytime I die. 2/5