Btw, I think it could have an extra component of strategy as even on Hell Mode, I'm not struggling much. A and D for movement, 123456789 for unit summons, then you use your mouse to press skills and using standard RTS controls, you may control the units. Default units just charge out and attack, unless directed so. This way, you could make Hell/Hard difficulty slightly more difficult, but it allows you to make your ranged units move back and atk, move back and atk, or move forward to get within aura range, or your melee units to dodge the atk etc. I think this would be a good addition. It is probably too late for this game, but if you ever make a sequel, I'd love it. Also, 5/5 and fav'd.
Multiplayer, more detailed explanation of creature stats/item stats, better grammar, speed up and a low quality button (lagged sometimes) would make this just perfect. As it is now, it's still a 5/5. Great game, kiddo.
Wow, a game where you just chat gets a rating of 4.08. Is it this easy these days? I make a blank swf, then...okay, I'll just catch onto the trend before the crowds come and get called a copy.
@HerculesIsadore No, Questy doesn't repect those "Don't Walk On The Grass" signs, it's just training for when there are solid mountains, walls, cavern walls in the way. The forest is child's play for him.
Just wondering, for games that tell you to "Like" their page, do you actually Like and Follow, or do you just click it then exit the window/tab as soon as possible?
No sorry, and it's been updated. Waiting on replies to see what people think of the new version. It says in the information below what to do if you can't play.
Lvl 21 is easy, did it first try. What you do is you have to go at full speed so you stay at the same speed as the bullets. Then, you switch to red mode, then run right behind a white bullet.
Guys, here's a tip: If you keep holding down arrow instead of up arrow, if you go back about 50 screens you can get to the End Screen with score, then if you back some more you get to the centre of the maze. You can literally do the game backwards ;)
Personally, I don't like how the Energy/Action points work with Growth Points. If I spam Energy Points, I will lose more battles due to weaker stats, thus wasting my energy, but if I spam Attack/HP/Def, then I don't get as much playing time along with if I die, it reduces my playing time even more.
Good luck with that!