Please find a way to order items (rarity, ready to be upgraded and so on) or at least make it so that you aren't brought back to the top of the list when you upgrade. Also, saving item choice for the characters would be nice, so that you don't have to search trough the list when you've achieved a challenge. Otherwise it's a great game, thank you for always delivering gems IriySoft !
For the moment there's not much to do, waiting for the upgrades to be implemented to give it a note. Animations are painful to the eyes once the crops have a fast production, maybe a way to toggle them? The on/off option is broken. Needs more percents per star still.
So, a few suggestions: -More possibilities to interact with other countries, like trade treaties, different ways to overtake them (investments, protectorates etc...) which would modify what you get from them and how you get it.
-Different forms of government, so that you can maximize one aspect of production or change the workers distribution.
-More buildings types, maybe something like wonders that give boosts.
The game is neat, the mechanism are interesting and challenging at the beginning, but it quickly becomes repetitive. Adding some way of specializing my civilization would make it more interesting. I don't know if it is feasible... Anyway, keep up the good work!
Good game, but it would be simpler for us players to have the next valor (of heat produced per tick etc...) than percents. The math isn't really that hard, but I've blown up many installations because of approximation. Also, actual explanations of how things work would be nice. Nevertheless a solid play!
First bunch of upgrades implemented, more on the way... I'll take a look at the animations.