Also, funny thing to note is that if the browser window DOES lag, the enemies in the current wave fly across the screen in random direction doing the moonwalk.
When the whole browser window lags that this game is on, every future enemy wave comes altogether, not in 5 at a time, all 20 at once.
Okay game nonetheless. 3/5
Well, something happened to me here. While I was playing this game, all of a sudden, I couldn't click on the browser window anymore, not even to close it. The browser did not freeze, but I couldn't click on it at all. I had to ctrl+alt+delete to close it and reopen it. I'm not sure if it was the game but it was the last thing I clicked on before the browser window turned intangible.
I don't really see what leveling up skills or ranking up your character does... skills at more levels don't seem to reload faster or be much more powerful, and everything seems pretty much the same at higher ranks.
Good game nonetheless. 4/5
The game is difficult to play when you can't switch weapons manually and when one hit kills you and you go back to the same point you were at with a downgraded weapon. 3/5
The game is too hard, plain and simple.
- Too hard to aim, you have to hit enemies directly on their nose or its an automatic miss. You should be able to hit the enemy anywhere and damage them.
- Cannon fires too slow and enemies come at a fast rate. This is especially troublesome even after the first level because the enemies need more damage to kill on every level.
- Why not simply use EXP to level up the cannon rather than "buy" stuff with it? Also, cannons and assist cannons are a little overpriced.
- Also, why have two damage upgrades (One for EXP and one for $)?
Holy cow. I was in the battle against the first abyss enforcer and when I attacked, a message came up saying "you could not escape" and me and the enemy attacked each other at the same time and the menu didn't come back up. O_o