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Drant's Comments

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Awaken: Front Line

Play Awaken: Front Line

Feb. 27, 2012

Rating: 3

I'm at wave 60, does the game end?

Developer response from Ramos_emanuel

Yes, when you fix the car he he he

Zombies, Inc.

Play Zombies, Inc.

Feb. 24, 2012

Rating: 2

Umm, so I upgraded the employees for the second time, and when the new day came, I was down over 60k from employee costs and lost when the day ended... really cheap.

Mr. Bree - Returning Home

Play Mr. Bree - Returning Home

Feb. 15, 2012

Rating: 0

The level design should have been much smoother... If the player is good enough, they should be able do do the entire level in one take without stopping and waiting.

Musaic Box

Play Musaic Box

Jan. 18, 2012

Rating: 5

Agh, why is there a trumpet making flute noises? WHY?!

Stellar hunter 2

Play Stellar hunter 2

Jan. 10, 2012

Rating: -2

Not keeping my score and size between plays was very disappointing, making it take much longer to get perfect on every level.

Upgrade Sub

Play Upgrade Sub

Jan. 10, 2012

Rating: 78

"Out of fuel, I guess we'll just call for help and wait..." "Waitin's for ninnies!" *pushes self-destruct* "Captain, nooooo!"

All That Matters

Play All That Matters

Jan. 10, 2012

Rating: 1

The achievements and messages for dying are a bit taunting. I know how to beat the level, I just keep rushing through while getting the hearts and dying. Stop telling me I don't know how to do it!

Adventure Story

Play Adventure Story

Dec. 30, 2011

Rating: -23

The knockback is ridiculous ; I was almost finished a level when I died, meaning I had to do the entire thing over again (which I'm not fond of). Normally this would be acceptable, but it's insanely difficult to skip back to where I was in later levels with all the platforming and way too many monsters and projectiles knocking me off of everything. It's annoying and not fun.

Adventure Story

Play Adventure Story

Dec. 27, 2011

Rating: 1

I feel like the jumping needs a little more love; being a major part of the game, it could feel a little more natural and the animation could be a little more complicated. But that's purely an aesthetic opinion, just a suggestion.

Wake Up the Box 3

Play Wake Up the Box 3

Dec. 21, 2011

Rating: -4

Not really a physics game at all. More a very easy logic puzzle...

Long Way

Play Long Way

Dec. 03, 2011

Rating: 10

I can't believe you don't get any experience for going 19 of 20 rounds then losing... such a waste of time, and makes no reason to try anything on harder difficulties

Bullet Audyssey

Play Bullet Audyssey

Dec. 02, 2011

Rating: 1

Really game? The boss was always moving in spots I couldn't shoot him from so I took it slow and paced myself, only to learn that - when his health is about 1/16 - that they can escape? I feel really cheated now.

Bullet Audyssey

Play Bullet Audyssey

Dec. 01, 2011

Rating: 18

The lasers seem incredibly cheap to me: when they're different sizes when they go off and change as they charge, it's almost impossible to know which ones to avoid when they're coming all the time. I mean I never know if it's safe to cross one, there's no way to keep track of that many.

Weirding Wood - 1st Mile

Play Weirding Wood - 1st Mile

Nov. 29, 2011

Rating: 0

Nice art, but I wish there was a bit more to the gameplay, and that it was more refined (standing still to double hit is finicky, and it doesn't seem like I always hit). I also found an annoying bug(?) where even though I muted all music and sound, when those green things die they still let out a loud grunt.

Developer response from LMysticGames

Muted bug noted. Updates to combo system coming in 2nd mile. Thanks for letting me know!

A Dragon Story 1

Play A Dragon Story 1

Nov. 11, 2011

Rating: 1

The name makes it sound like an RPG, but for what it is, it's amazingly detailed and easy to use. Good job.

Lab of the Dead

Play Lab of the Dead

Nov. 08, 2011

Rating: 0

I just watched Day of the Dead for the first time, and now a game comes out..

Cursed Dungeon

Play Cursed Dungeon

Nov. 03, 2011

Rating: 0

You should be more likely to get treasures if you don't go to town for a bunch of battles in a row (like a chain counter or something)

Concerned Joe

Play Concerned Joe

Oct. 29, 2011

Rating: 0

The voice really reminds me of Mark Little...

You Find Yourself In A Room

Play You Find Yourself In A Room

Oct. 14, 2011

Rating: 2

Back when AM was still a baby... d'awww

Fisher-Diver

Play Fisher-Diver

Oct. 14, 2011

Rating: -2

Wow Freeplay is amazing... got 12000 on 6x multiplier with the Captain's Edge *drools*

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