Theres is a lot of inconstitancies in the pictures, not just the "spot the difference " stuff but the two pics of the wolf and red outside the sub are different, with the entrance boarded up in one and not the other and just alot of small things like that changed, The sub changed from X to K in the lettering in a few different, The heart on the robots right chest moved to the left on one pic
Theres is a lot of inconstitancies in the pictures, not just the "spot the difference " stuff but the two pics of the wolf and red outside the sub are different, with the entrance boarded up in one and not the other and just alot of small things like that changed
A After enough agility and rounds you eventually top off your attack speed at around -1.5 and are still can not attack anything. That is all i found for glitches and bugs. As for things that could be added are the basics and just plain more. Some kind of dodge/jump/roll, blocking, range attacks, more spells, a wave counter, armor, more enemies (dragons hp is 2000, fire spell does 2060 if you get the 30 intelligence item and 15 agi/int claw), More space as the area easily becomes crowded, some kind of bosses and change ups in the waves(all enemies slowly walk towards you then attack when in melee range, even the dragons)Perhaps ranged enemies and bosses that mix things up, a more obvious sheild to buy, because unless you notice the scroll bars there is not any indication its there. A change up in controls would be nice, or at least options in it, Overall the game is a good start, it could become somethign really fun and enjoyable and is currently one of the prettier games of unity.
nd one last thing(sorry for spam comments) the enemies tend to spawn on top of the buildings in 2 areas, or spawn in mid air, they then spawn on top of that enemies head creating a tower of red demons with a ball of dragons on top, this becomes increasingly annoying as it will actually stop the music from playing and cause just an ugly blot of unkillable enemies. After a certain point( if you make it that far, it becomes extremly easy with the fire spell killing everything in 1 hit. Also there is a point at which your attack speed gets so high(around 20ish) that you lose your attack animation because you swing so fast. After your attack speed reaches 30-40 or so, or higher you actually become incapable of attacking as your attack speed goes down to -20(you can hit 1 but nothing happens, you dont swing your weapon and the enemies dont take damage).
Another thing, if you stealth and stay like 5 feet away from the red demons, you can fire and restealth and they wont hit you, you cant dodge any attacks because hit is determined when the attack is initiated, not when it lands
It just doesnt seem riight... I use upgraded firelords to take on the bosses but the lil magelings i spammed just run in and die to cover the firelord...
found a major glitch vs the golden mosquito, Invisibility sheild made it do 0 damage against me and for some reason I hit it for 11439142 each time I attack with a low stat archer (136 pow, 160 speed,83 mag, 767 hp, 96 def, level 30 weapon, level 11 armor)
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