In a game where precision is the object, the controls should not be so touchy. Also, it's difficult to judge where a car actually is. I somehow managed to hit cars without any part of my bike touching them. It's not all bad. The visual presentation is quite good, and I wasn't looking for a mute button to kill the music, but then again, I wasn't playing long.
Not exactly revolutionary, no, but everything works, and it plays as well or better than some of the more polished TD games on this site. A complaint I have about most TD though is that the levels are very short. Just about the time I get the thing set up I have to start over again. :(
Who doesn't feel the intense pull of a yummy brain when they're just within reach? This is a nice little game, if a bit simple. The difficulty seemed to progress appropriately, but I was a bit surprised when I reached the end. I'm hoping for a sequel with more brain-munching levels!