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drhack's Comments

Comment

Meat Boy

Play Meat Boy

Dec. 24, 2010

Rating: -6

Giving a game terrible controls and then responding with "it's just a difficult game" is not a valid defense.

King of Drift

Play King of Drift

Sep. 14, 2009

Rating: 0

The main problem with this game is that there's no indication of how far the wheels are turned, and they do not return to neutral (straight ahead) when you stop pressing left or right. This makes it very difficult to predict what the car will do next.

Canabalt

Play Canabalt

Sep. 04, 2009

Rating: 0

The hard badge is not that hard once you get the hang of it (which, admittedly, is the hard part). It was only five minutes long, but that was a fun five minutes! Good game.

Bike Challenge 3

Play Bike Challenge 3

Apr. 09, 2009

Rating: 0

Not original. Physics are broken. Too bouncy. Balancing needs work. Not enjoyable.

Agency Demo

Play Agency Demo

Mar. 26, 2009

Rating: -1

Find the differences? Really? That's random, to say the least. There are no meaningful choices at all.

Double Shuffle

Play Double Shuffle

Jan. 14, 2009

Rating: 0

Couldn't find any deeper strategy than just hoping to get the right tiles...

Despereaux

Play Despereaux

Jan. 01, 2009

Rating: 0

What? There was hardly even a game there. It took me longer to read the instructions than to read the game!

Redlynx Trials Flash version

Play Redlynx Trials Flash version

Dec. 15, 2008

Rating: 0

Leaning is non-intuitive. I eventually got the hang of it, but I agree with the previous poster who said the lean setting should reset every time. Also, a lot of these checkpoints are in the worst possible positions. I guess that's the point, but it becomes needlessly difficult when I have to power on/brake at exactly the moment the bike spawns to avoid crashing. While we're discussing bike spawns, it would be so much more helpful (and, I think, realistic) if the bike did not bounce when spawning. After watching the bike bounce around for half an hour after I crash, it's really frustrating to power on and then spin out and crash again just because I didn't see the bike bounce on spawn. That said, I liked the game.

Disc Battle

Play Disc Battle

Nov. 28, 2008

Rating: 1

Calling it "Disc Battle" doesn't disguise the fact that it's a simple version of air hockey. One that shares flaws with a large number of identical games.

PiXeL 2

Play PiXeL 2

Nov. 16, 2008

Rating: 0

Somebody explain to me how broken collision detection and borked jumping mechanics qualify as 'innovative.' Unplayable for me.

Hanna in a Choppa

Play Hanna in a Choppa

Nov. 16, 2008

Rating: 0

Finally got all the achievements. Thank you for making a finite number of achievements, because now I can finally stop playing this game. :)

Fallguy

Play Fallguy

Oct. 11, 2008

Rating: 25

Funny thing is, I was falling from space the other day and I instinctively reached for a nearby flock of ducks to increase my score. 5/5 for realism!

Escape the room

Play Escape the room

Oct. 11, 2008

Rating: 0

Thank you for making a parody instead of another copycat escape game!

Sudoku

Play Sudoku

Oct. 06, 2008

Rating: 0

Extra points because I played even though I don't like Sudoku, but a penalty for making me play Sudoku. ;) Still 4/5.

Snowfall

Play Snowfall

Oct. 06, 2008

Rating: 0

The music is quite entrancing. The "game" part was kind of fun, but continuous mode is where this game really shines. Excellent work.

Ba-boing

Play Ba-boing

Oct. 06, 2008

Rating: 0

Thought it'd just be a Lemmings clone, but was surprised to find that it's fun in its own right. Not really addictive, but worth the time to play.

Bally

Play Bally

May. 19, 2008

Rating: 0

Collision detection is a little wonky sometimes, but that's understandable given the redraw rate. I do like the concept.

Magma

Play Magma

Apr. 04, 2008

Rating: 0

Capable, but it's hard to tell how long to wait before walking into the blast area. I keep getting fried because I walk into a clear patch of grass...

Fling

Play Fling

Apr. 04, 2008

Rating: 0

The bouncing cubes are unspeakably annoying on a touchpad. I'm sure it works with normal mice, though. Good concept.

You Have To Burn The Rope

Play You Have To Burn The Rope

Apr. 02, 2008

Rating: 0

Really short, but somehow the ending song saved it for me. I liked the mechanics; any plans for a longer version?

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