I shot Jeremy without any bullets...
also I was kinda hoping when I loaded this game that I had already been bit and was trying to protect the other survivors but that wouldn't make much sense anyways and it was really fun!
all it would take is playing cards that heal you, the worst you would do to yourself would be 6 life per turn, which is countered easily by two elven healers.
this game doesn't deserve 5/5 for not selling out, i've played plenty of no-pay CCGs that deserved a 1/5.
this game deserves 5/5 for being a well thought out, well balanced CCG with lots of possible play-styles and minimal use of played-out ideas.
you always gain exp when you die because you don't die until your opponent does, i went negative 200 hp once and still managed to finish off the red slime and get my 50 exp.
the red herring, i can't decide if its just there because the name of the maker or if its a sort of half modern classical allusion to monkey island. in this case intention is what would make it awesome. this is a point and click adventure though so im gonna assume they knew how awesome it is.
yeah i haven't been to the forums just yet, mtg is still my primary hobby and im still not completely sure i want to dedicate much of my time to elements.