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BattleStar 2.0

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Mar. 28, 2008

Rating: 0

Forgot to mention, if you don't want to go online to play, just download this game from my site, www.freewebs.com/drswebs. It's just a simple flash file.

BattleStar 2.0

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Mar. 28, 2008

Rating: 0

I will soon (April 16) upload BattleStar 3.0 which will has a 1 player mode, as well as a two player mode. I would love to make a real-time version of BattleStar and would will probably have one for BattleStar 3.5, if I can find out how. A one player version is comming. Thanks for your comment though, it is annoying to need a friend and I know how you feel.

BattleStar 2.0

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Mar. 22, 2008

Rating: 0

Every time a green bullet hits the purple ship, green gets a point. If purple dies, green gets 15 points. I am currently working on BattleStar 3.0, which will feature some VERY simple AI. This AI will get more advanced as more versions are made. I do have an overall vision for this game, but it will take many more versions and a lot of time before I get it to my goal. Thanks for your comments, Kshar and microa!

BattleStar 2.0

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Mar. 22, 2008

Rating: 0

Every time your bullet hits another ship, you get 1 point. Every time your enemies ships explode, you get another 15. I am currently working on BattleStar 3.0 which will have some simple AI, which will continue to expand as new versions are made. I have an over all vision for the game, but will take several versions to reach, as long as some time. Thanks for your comments!!

BattleStar 2.0

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Jan. 10, 2008

Rating: 0

There are some physics problems, which I will fix in BattleStar 3.0, in fact one of the reasons the planet in the middle is fatal is because I never got the physics to work for it. I'll put a bit more thought in the next version I haven't considered accelleration, but that's a good point. I'll slow it down a little, or add something that lets you chose the rates for each ship. Thanks for your comment, I'll definitely look at that.

BattleStar 2.0

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Dec. 30, 2007

Rating: 0

The quit button was addapted for the downloadable version at my site. Only the reset will work online. I've had other people be confused by this though, so I might upload a new version without the button. I'm working on BattleStar 3.0 now, so sometime I'll finish that and upload it. Thanks for the comment!!

Math Help 2.0

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Dec. 24, 2007

Rating: 0

I know exactly what you mean. If it has any bugs, a math game stinks, but I think I've fixed everything now. To the best of my knowledge, it's reliable now. Thanks for your comment, and tell me if you find anything else.

BattleStar 2.0

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Dec. 20, 2007

Rating: 0

No wonder no one likes this. There are tons of bugs all over the place. Why didn't you guys just tell me? I've fixed them, so the game works now.

Math Help 2.0

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Dec. 20, 2007

Rating: 0

I have fixed the problem. The only characters enterable are numbers and a minus symbol "-". Thanks for telling me about this RedTrev

Math Help 2.0

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Dec. 20, 2007

Rating: 0

Oh, man! You are right. I'll fix that now. Thanks!

Math Help 2.0

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Dec. 20, 2007

Rating: 0

Bug mentioned by Thristhart has been fixed!

Math Help 2.0

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Dec. 19, 2007

Rating: 0

Thristhart, I think I found the problem. The imput box accepts letters, spaces and enters, but if any of that is in there, it won't count it as the right answer. This is a problem, as new lines and spaces are invisible. I will work on changing this, and upload a new version that will only let you type numbers. Thank you very much for bringing this to my awareness.

Math Help 2.0

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Dec. 19, 2007

Rating: 0

The quit button was adapted for the downloaded game. Like other web games, the way to quit is to just go to another page. I was not aware of any bugs, tell me more about the 24/8 != 3. The percentages are rounded... I'll take a look at it. Thank you for your comment.

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