Everything you guys have said about gameplay is true; it is really frustrating that battles take a million turns because neither side can land a blow. That said, I would just like to add that the battle animation seriously needs to be fixed: arrows fire before the bow is raised, damage appears before the hits, and it tells you if you've won or lost the battle before the final move has even begun. Am I the only one driven crazy by this?
Great game but I did find it mildly annoying that the descriptions of some of the items in the store are longer than the space to display them. The world may never know what the tank is the most of.
I keep ending up in places where I can barely see the hole if at all. It would be nice if there was some way to zoom, scroll, or otherwise manipulate the view. Great game though 5/5
Loved it until I changed the deck and stack style and turned off card animations. Now it doesn't let me win but instead when I finish a round it just sits there until the timer counts down and says 'out of time'.
I have a very hard time believing that the three games you uploaded yesterday - one of which says "Latest Update: 05th Oct 07" on the menu screen - were even made by the same person, let alone that that person was you. Flagged x3
Clearly a ton of work went into this game's animation, graphics, story, multiplayer modes, and unlockables because all of these are great. Unfortunately, they forgot to make it fun to play. Oops! 2/5
The bouncing is a nice twist but the angles of the ricochets don't make sense. Also - since you can only have one shot at a time - if you miss it takes approximately a year before you can shoot again. 2/5