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dtrungle's Comments

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GOOD SHOOT

Play GOOD SHOOT

Aug. 28, 2012

Rating: 1

The game has potential but it isn't polished enough. I don't quite understand the gun system and there are times where I die/didn't die but I won the level because I got hit.

Buckingham

Play Buckingham

Aug. 28, 2012

Rating: 0

Good job making this but the game doesn't have much going for it to make it a game.

EVOLUTRON

Play EVOLUTRON

Aug. 27, 2012

Rating: 3

Spent a whole minute trying to get to the door for the first level. Congratz on the epic movement controls.

Dr. X's Rainbow Arena

Play Dr. X's Rainbow Arena

Aug. 27, 2012

Rating: 1

Really, you must have a controller. T_T

Developer response from TheChemistLD

Yeah, I'm working on adding support for keyboard and keyboard + mouse tonight! I didn't want to take the time to try and tweak for the different control schemes over the course of the two day competition but now that the compo is done I'm going to get those in. I'll also get in some more audio/visual cues, another trait or two, tweak the trait occurrence rates, and perhaps throw in some hazards in the arena to help mix it up.

Core Dump

Play Core Dump

Aug. 27, 2012

Rating: 0

That was odd...

Vivirion.2

Play Vivirion.2

Aug. 24, 2012

Rating: -4

Was ok but at level 4 or so my game lagged so incredibly much that my whole browser crapped in it's pants.

Stick Strick

Play Stick Strick

Aug. 22, 2012

Rating: -1

What the hell is this... It's like you loaded a site as a game.

Nude Hunter

Play Nude Hunter

Aug. 21, 2012

Rating: 0

A game with no comment and under 200 plays with a score of 4.43? Seems fishy... Anyhow, I played it and found it alright but then after Day5 (600M) or so the game glitched up, none of the animals died. All of the arrows just got stuck on them. Makes one really wonder about the score this game has...

Crazy Archers

Play Crazy Archers

Aug. 19, 2012

Rating: -1

Got to level6 with a score of only 378. I guess some people got to level 60. O_O Anyways, I had the wasd controls mess up on me twice. My guys just stood there. Might want to check in on that.

Blocks Must Die

Play Blocks Must Die

Aug. 18, 2012

Rating: 3

Pretty good quick game. I think you can flesh it out more and you'd have a great game.

Spunky vs Aliens

Play Spunky vs Aliens

Aug. 15, 2012

Rating: 1

I see no point of not having auto fire. Decent game otherwise.

Pixel Warrior

Play Pixel Warrior

Aug. 04, 2012

Rating: 0

Very solid shooter to bypass some time with. I managed to win it in around 12 deaths. The only issue I find is with how the enemy bullets and the the coins look eerily similar. If you plan on making another shooter, be sure to add a lot more features to it. Great effort nonetheless!

S.T.O.H.

Play S.T.O.H.

Aug. 03, 2012

Rating: 0

You have a good concept here and the game is quite decent but there are lots of room for improvements. There is a bug where if you jump from a top platform and land into a new map, you go below the ground and get stuck there. It's also annoying how you can't attack when you're being hit and how that couples with hit detection occurring every ~0.5 seconds. The level select page and inventory page seems slowish sometimes. The handling events for it needs to be smoother.

S.T.O.H.

Play S.T.O.H.

Aug. 03, 2012

Rating: 1

You can play... click the ship at the bottom left corner on the map screen. Erm..

Alien Striker

Play Alien Striker

Aug. 03, 2012

Rating: 0

I know your description says "hardcore shooter fans" but it would still be a good idea to add a difficulty setting, Normal and Hardcore would suffice. As it is now, I died on level 1 like 3 times from the start. Your starting weapon is so slow and weak that I had to 'avoid' enemies in order to finish the round. The casual player would probably have to grind the start levels so many times to afford upgrades to make the game less frustrating. Another thing I find is the hitbox, your guy's head is just a bullseye board on top of the ship. Lastly, a lot of the dialogue needs polishing. They need to be longer or click-to-advance/remove.

Developer response from Andrew_Nyers

Thanks for the input dude...we will make it more better in the sequel :)

Wasted Colony

Play Wasted Colony

Jul. 29, 2012

Rating: 2

This game has great potential to be awesome but there is just WAY TOO MUCH faults with it. There's a huge lack of information on what the stats do and there was a hat that gave SPEED+? The food system needs balancing, your people eats them faster than they can be accumulated. I've failed a recruit mission 4 times with 2 and 3 people and 0% danger. On the 4th recruit, I found a (stupid) "hot model" and all 3 of my people die? What the.. hell..? And as people have said, it makes no sense that 0% danger causes them do die. The screen is so small and the zoom function doesn't do anything. And the raids, it can just pop up randomly and you are completely screwed. This happened to me and it said I lost nothing and managed to kill like 35 zombies, then GAME OVER occurs. You need to provide more information to the players as well as introduce difficulty because this is just too insane. Good work otherwise though. Hope to see changes soon.

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