Not bad, but not that great. Solutions were rather random - just trying stuff until it worked. These are much more fun when there is a logical connection between the objects and how to use them.
This is really terrible. Sorry, soniarv. The masks are too hard to find and devolves into random pixel-hunting. The objects do not connect in any obvious way and it's just completely random trial and error to figure anything out. Not fun in the least.
Not bad, one of your better ones, Rotuc. The goggles in the tree was pretty weird and where to use the resulting scuba gear was unobvious, but generally pretty good.
Started pretty fast, but now stuck. I can see what I need to do to proceed, but it seems to be random pixel-hunting to find the magic spot to click to move on.
OK. Finally figured out what to do with the wrench, rest was pretty straightforward. Not too bad, overall, although item descriptions would have been nice, for one thing.
OK. I was able to make out the last three numbers well enough and was able to guess the first to open the little file box. I've also found some pliers and a piece of chalk or something, but nothing seems to do anything at this point.
I can see there are some numbers on the bottle caps behind the bar, but most of them are too pixellated to make out. I assume I need the code to open something else, but I don't see much point in continuing.
Very poorly designed. Just a random click-fest until something happens, nothing seems to be logically connected at all. A good escape game should require the player to be clever, not just lucky to click on the exact right spot. 2/5
Awesome game in almost every way. Having played all the old SNES games this is based from, I'm laughing my ass off almost constantly. Biggest annoyance: Not being able to tell who can use what items before purchasing. Also, I need 8 monster fangs for Legion's saw arm but they're a rare drop from rare monsters and no one sells them that I can find.
Made it to wave 95 using a Conjuror, a Cleric, a Ranger, and a Warrior. Ranger was very nice for the health regen/poison resist and quickness buffs. I died because the last dude on wave 94 killed himself with reflected damage while I was in the process of resurrecting and rebuffing a War Golem. Hint: Get the War Golems up to full power, then use "Harden" just before killing off the last guy in a wave. They're then immune to all attacks during the first round of the new wave and soak up a lot of damage.
Completely random clickfest. Why on earth would there be a test tube on top of a house? #1 was OK other than that. #2 I largely figured out, #3 was completely random, with no obvious connections or indications as to the next step. Just click-click-click until something happens. Terrible escape game. 123bee games generally aren't too impressive, but at least kind of fun. This was just dumb.
Completely unobvious and random. Not a good escape game at all. Even when I knew what to do, it was too sensitive about clicking in exactly the right place.
Just discovered this game today. Excellent! Very sophisticated and clever. Needed the walkthrough to figure out how to get around the bees, otherwise it was pretty logical. Good artwork, good plot, great all around. Hearkens back to the great old adventure games like Monkey Island and company. I look forward to more games from this developer!
One of the most elaborate escape games I've seen. Too much of it is unobvious, however, and it's almost impossible to solve without the walkthrough. Using the screwdriver to turn the whiteboard, then using cleaner to reveal the code is an example of one that is just too random. Also, too many keys and too many possible places to use them. I couldn't keep track of what all the possibilities were and it just got really annoying. Much was quite logical and reasonable, though. Overall a good game.
Yeah, this one's pretty bad. A lot of totally random stuff with very fussy "action" areas so it's hard to do it right even when you know what to do. Not one of his better ones.