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DubiousMerit's Comments

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Crack in the Sky

Play Crack in the Sky

Jan. 19, 2011

Rating: 15

Seems to be just an elaborate ad. Puzzles are good, but the stuff trying to connect them together seemed pretty abstract.

The 19th: Hospital

Play The 19th: Hospital

Jan. 17, 2011

Rating: 7

Just finished this using the walkthrough. The clues are hopelessly obscure, and make sense only in retrospect knowing what the answer is. They would seem to be completely unsolvable by 99.9% of the people who play it. Sorry, but this is not a good game.

Books Puzzle Escape

Play Books Puzzle Escape

Jan. 16, 2011

Rating: 2

heidavey: 3÷1 = 3, 4÷1 = 4. Not a mistake.

World Revolution RPG

Play World Revolution RPG

Jan. 15, 2011

Rating: 0

The game window needs to be twice as wide and twice as tall. The world map should show where I haven't yet been so I know where to go to look for cities. I've got all these quests in places I don't don't about and I don't know if I can survive the trip to find them. Combat system is clunky, too many misses and too much random stuff going on too fast. Good game overall, just lots of little things that get annoying. Another level of polishing and this could be great.

Workshop Escape

Play Workshop Escape

Jan. 15, 2011

Rating: 3

I have no clue whatever as to how you're supposed to come up with a 4-digit code from those hanging bar clamps. Everything else was reasonably coherent.

Tumble Bees

Play Tumble Bees

Jan. 06, 2011

Rating: 1

Demo. 1/5. Post the full game or go home. What you have here is fun, but not enough.

Modern Mystery

Play Modern Mystery

Jan. 04, 2011

Rating: 5

This isn't hard, it's completely random. There's no logical deduction involved at all. FSSPS? Really? How on Earth is that supposed to be logically deduced from anything. Sorry, Abroy - this is just really dumb.

HayStack

Play HayStack

Jan. 03, 2011

Rating: -2

Too hard to see the upcoming shapes. Needs to be a Next Level button. Feels very unpolished.

Santa Missing Escape

Play Santa Missing Escape

Dec. 31, 2010

Rating: 0

Very buggy yet. After cutting Santa loose, I picked up the knife again and now I can't put it down or navigate. Game over. Do better testing in the future.

New Years Eve Secret

Play New Years Eve Secret

Dec. 31, 2010

Rating: 7

Far too obscure and random. I solved several puzzles correctly, but didn't realize it because the game didn't react. Not one of your better ones.

Funny Muzzles

Play Funny Muzzles

Dec. 30, 2010

Rating: 10

Not loading for me. Sits on the "Please wait" screen forever.

Live Escape-Snow Strom

Play Live Escape-Snow Strom

Dec. 30, 2010

Rating: 0

Very easy once I spotted the key and figured out how to use the phone.

Zero Hour Escape

Play Zero Hour Escape

Dec. 29, 2010

Rating: 8

Used the knife on the projector, it disappeared leaving nothing behind. I don't think that was supposed to happen.

Christmas Mystery

Play Christmas Mystery

Dec. 29, 2010

Rating: 0

OK. Got to do it for real now. Good game. One of the better escape games around here in a while. I liked the mouse-over hints, and actions generally made sense. Well done!

Fraction Laboratory

Play Fraction Laboratory

Dec. 29, 2010

Rating: -1

Not bad. I enjoyed working through the levels. I look forward to a sequel with more levels!

Christmas Mystery

Play Christmas Mystery

Dec. 29, 2010

Rating: 6

I seem to have gotten lost in a snowbank during a blizzard. All I see is a white screen.

Hyperpype

Play Hyperpype

Dec. 28, 2010

Rating: -2

3/5 for only having one level. Great concept that needs more development.

Opulence Room Escape

Play Opulence Room Escape

Dec. 28, 2010

Rating: 2

Pouring coffee on carbon paper on a sofa isn't a particularly logical clue. It may seem wacky or funny to a developer, but to a player it's simply dumb. Pouring coffee on a table, then soaking it up with a towel would be a reasonable process. Another stupid escape game. Boo.

Bamboo Room Escape

Play Bamboo Room Escape

Dec. 28, 2010

Rating: 7

I finally gave up and used the walkthrough, only to discover that I had tried nearly all the correct things, but had missed by millimeters on the correct place to click in various scenes. A cursor change when mousing over active spots would save an enormous amount of frustrated random clicking. Another bad escape game that is too much point-and-click and obscurity, rather than logical deduction. Boo.

Average spartan vs. pyrodefense101

Play Average spartan vs. pyrodefense101

Dec. 27, 2010

Rating: 19

You can go ahead and delete this now. No one will notice.

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