"- healing times are not big, the prices are affordable and you need gold, not Gems. Besides there is "watch ad to heal" option (which doesn't work for some reason yet %) - there is (small) magnet by default - quests are random, they will change as you progress" Since healing times are gone, I won't focus much on the first part. Apart from "watch ad to heal." Seriously? I didn't play when healing was a thing, but that since really seems like a mobile game type of thing to do. "- there is (small) magnet by default" You're right. (teeny tiny) But I'm sure you knew what they meant. You're just avoiding the question. "- quests are random, they will change as you progress" Sure they will! Except they'll be the same thing! And, I have to talk- type- eh whatever. I have to talk about the quests. At first I thought it wasn't going to be another boring 'wait for rewards for 8 hours!' Game, I guess I was wrong. :( I think that's about it. Apart from there only being 3 main heroes to pick from.
@Pkmn337 No, it should stay how it is. You the third round didn't have three action points, it would be too easy. Then they would have to make like 4 or 5 rounds.
Hello! Unfortunately Unity has issues with WebGL that currently don't depend on me, this means that at the moment I can't fix the memory issues. Did you know there's an Android version available?
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