This is a pretty cool game, at first i thought the controls were a bit dodge but then i just got into it and kept playing. It's one of the few games on here that is really challenging, not just a drag.
I liked the first game, but i mean this could of been so much better, flying through the sky trying to land on panels for 10 minutes can be a bit tedious
Pretty cool game, could of used something else to spend money on, like speed or firepower or whatever. And for the final boss, homing devices are the best while you just sit in a corner and dodge. Lightning and the big laser got me through most of the game though. Some levels dragged on and felt repetative so 4/5
Great game. A few lag issues towards the end (even on low quality) and there should be a few more incentives or harder missions. On the 9th mission, expand to the furthest ends asap and try to mine from the outside in. When you see where the enemy is coming just build a tower or 2 to counter them. As you near the end, you can sell most of your outer defences and start compressing in the middle where you should have some resources left. It also makes it easier to defend a smaller space.
Good challenging game, the challenges are very... challenging (which is good).
The story was to lengthy too be compelling, solving the puzzles quickly just meant the game was more reading than puzzles.
However it's a clever concept 4/5
4000 kills for the last death throphy. 2 and a half hours for the last addiction trophy.
And the cautious trophies are saving your game multiple times.
Great game 5/5
For those struggling on the 6th campaign: 1) Definitely get a decoy gun, place it in the middle row closest to the enimies, 2) Have a sniper up top -these are awesome in the last campaign cause of the armour peircing shot against the tough guys- 3) HAVE A SPREAD MACHINE GUN in the bottom right, this gun is perfect for the last campaign. 4) Have a barrier and put it in the bottom left to shield your Spreading maching gun because it is in the key position. The 2 middle positions left over for 5 & 6 are your choice, i would strongly recommend buffers though.
Neat little racing game. 4/5
Remember to get the next race, YOU HAVE TO COME FIRST IN THE PREVIOUS RACE.
Also to get the clean race (no objects hit) i advise staying right behind the main group and watching for flying cones.
Finally got the super spelunking badge. What worked best for me was a cleric & warrior tanking at the front with a mager & ranger behind. Have the warrior in the middle space and get cleave, the shield one and lots of strong reflective armour. Have the ranger get hail of arrows, the stun one and lots of poison is good. Have the mage get electric storm, the stun one and also poison or healing armour. Have the Cleric get heal all & annoint (annoint is the best when you combine it with the warriors' cleave, the mages' electric storm or the rangers' hail of arrows).
This works heaps good, and not many of my fights lasted over 2 turns with it ;)
Started out fun but dragging the weapons got to be annoying. Overall it was WAY to easy (my boat didn't even get touched the whole game, rendering the health and max health upgrades useless). Although the characters and idea of the game is alright 3/5