Finally got to the last board on cut-through and...interrupt error. I like games that build up challenges and all, but this one lever really does ruin the entire experience for me.. Sorry
please add a little damping... Nothing more frustrating that getting something to balance and then having some meaningless oscillation go on forever...
*Really* not a fan of losing the upgrades when coming back to a game... Makes it impossible to get through a level and thus really forces one to re-start to make progress :(
I teach a junior/senior level controls class - I think I'll use this as a demo for an underdamped system with highly nonideal rise times :) Good start of a game.
Oh yes. Now I remember. I kinda hated this game... No offense to the programmer - just...don't get the flow of it and annoyed that to get a "quest" I have to figure it out.
Not only is the last level not enjoyable, the ease with which one can totally throw away 20 levels worth of improvements is a disaster... Large "ugh" factor, right at the end...
Very much enjoyed this - quick Q: For Jackal, if earned in a campaign, do you *also* have to finish the campaign? I earned the in-game achievement, but not he one on Kong...
IN Capture the Flag, sometimes, the gunmen in the house just...stop for prolonged periods. Am I missing where that is a feature of the house people or is that a bug?
Hmph - some definite non-responsiveness issues; using wired keyboard and tried different buttons for jump to no avail... Like the concept, just a bit annoying at times