That is one of those little "whoops" which happened when I tuned the game to be shorter. A few costs go whacked out and it's on me. The overall game length is what I wanted but there are those strange costs. DANG IT! That said, thanks for the comment and the play! Best, -Tim
50.000.000% growth and growing quickly, useless level 50 library, with everything maxed... Sword production wont ever require more than 1 blacksmith slave... I guess those things need some work at. Good job so far though.
It's great that you are fixing the Market. Even though it was funny that I could sell 1000 iron for 600k and then buy it again for 25 once the market man had no gold. lol
somewhere in SHAREDOBJECTS/blah blah blah/chat.kongregate.com/####/kingdomidle/ I would imagine...I didnt set a save path, so somewhere around there is where it should default
There is a mistake in the calculation the game makes:
I produce 77 food. My army eats 60, and "Growth" is increased at the rate of 77, not at the rate of 17.
Smithing is overestimated by the game... I don't see any occasion in which I need to upgrade it, or have more than 1 blacksmith abusively working 24/7. 1 makes 50 swords before I can upgrade the soldiers amount...
A little bit north from spawn, you will find a white line on minimap. It is an infinite (I think at least) plane area, perfect for reaching 500 speed...
He is healty!