keep constant agression to win. Push red non-stop. if you take a neutral, you get income, if you take a red, you get income AND red loses income. watch for when red weakens a big neutral and grab it.
i feel like these controls are so bad. careful... *tap, moves one foot* *tap, moves one foot* *tap, freaking flys across the screen through three laser barriers.* GOD DAMMIT
protip, for any battles against single opponents you may be having trouble with as bio, equip two crystallize's, put your allies on relentless, use one on the first turn, leading strike till you have 70+ focus and then after he stands up, use the second one. Your allies should be able to each get a hit in, and he will never be able to move. this takes awhile, but will work every time. also useful for things like the mayor fight after the cannon is dead.
this has such a boring end game, the challenged are cool, and the epic levels are a good idea, but it's not really worth it when the key to winning every single mission is "max mana, max shields, wait till mana is full, attack with everything while spamming shield when it's about to deplete." o mean, there's like 3 minutes of invulnerability in there, most of my games don't last half that long with shield
veradux: alright, important boss fight, i see you're down to 5 focus, the boss will use dark omen next turn, and you have break. Obviously i better heal myself for the 27 damage done to me out of my thousands of health