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Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 12, 2011

Rating: 4

Additionally the skills are very unbalanced the only useful ones being heal and the passives. Though I did not use the cash passive at all. The skill tree really needs to be redone and maybe the rate at which skill points are awarded increased. The other big problem that I see is the rate at which levels occur. With each level giving full HP/MP you never need to use healing items or inns, unless you have real trouble avoiding damage. The combat is just too easy though it generally takes too long. I do not mind the high cost of the high end weapons. The 252k Energy rifle is definitely game breaking. There is very little useful as far as treasure goes. The only useful weapon is the little peashooter pistol that does 7 damage. The other ones require you to already have much better weapons before you can obtain them.

Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 12, 2011

Rating: 2

A rather unbalanced and buggy game. After and during big battles there usually is a lot of lag. Str is a virtually useless attribute because there seems to be no penalty associated with being overburdened and it gives the same bonus as far as number of rounds that dex gives. Accuracy only starts to become useful late game. Yes it works but I find it much more important to survive then to kill something a bit faster. Accuracy seems to give a bonus to the min and max damage that you are doing. This bonus is based on the damage value for the weapon. 20 points will increase your max damage by about 5% and min damage by about 10% from my observations. Not extensively tested. It also will reduce how much your shots wander from straight.

Corporate Wars

Play Corporate Wars

Jan. 07, 2011

Rating: 24

This was just plain easy once I found a major bug. If you place a powerup tower and give one of your attacking towers a bonus then sell the powerup tower they keep the bonus. Having a sonic tower with 1000+ speed and 600+ damage and 600+ range kills everything.

Epic War 4

Play Epic War 4

Nov. 21, 2010

Rating: 5

I have found that all of the stages are easy if you have the right mix and have a few upgrades. First off there are a few enemies that are immune to all elemental damage types, black goblins namely. You can eliminate them with meteor blast or go the more expensive route and take them out with the a sky dragon or celestial angel. I found that for the most part I like to keep both the dragon and angel on my team on all the levels. Then even the challenges are not all that difficult. The hardest levels are the epic versions of 13 and 16. On 13 getting your titans to advance is difficult because of falling goblins. This can be dealt with by ignoring the black goblins and keeping a shield up or by using meteor blast. I prefer to use shield. As for 16 I found that an all out assault minus 3 heroes works pretty well. I used shield to get them in range and found that once I had a few guys past the boss he turned around and was unable to hit me at all.

Bowels Physics TD

Play Bowels Physics TD

Nov. 18, 2010

Rating: -1

To update for my other comment I went and beat it again with 12 lives left. I did not use any of the antibody towers because they just cause you to lose lives by pushing the germs down even when you have them stuck to the walls. The most useful tower was the sticky trap towers once upgraded they stick the germs to the wall for quite some time. You mite be tempted to use a lot of the phagocyte towers but they are really only useful at the bottom. At the top start with the one pill tower then get rid of it once you need the room for the biocide towers. Place them anywhere you get a group of them collecting.I recommend putting 3-4 of the trap towers on each side of each level, and slowly upgrading them as you have the cash. You will want to get a lot of the phagocyte towers for the bottom to hopefully kill the last heavy bosses or any bosses that get through your trap towers, additionally to kill any normal heavies that come down, they make great cleanup.

Bowels Physics TD

Play Bowels Physics TD

Nov. 16, 2010

Rating: -1

Just beat it. The key to the final stages is LOTS of high level trap towers I put 3 on each side and while I usually did not max them I did level them next to max. Also get rid of all of your antibody towers seeing as they will push the bosses down making them able to escape your sticky traps. Using biocide is key to killing those end bosses if you can keep them trapped. Though the heavies will escape.

PC.Defense

Play PC.Defense

Sep. 22, 2010

Rating: 0

I find that this is rather too easy. Even on the hard mode it just is no more difficult then on easy.

Onslaught2

Play Onslaught2

Sep. 15, 2010

Rating: 0

I am seeing a BUG here in the game. If I go and press space bar I normally will get the next wave. But if I sell a turret sometime from then on if I have a turret selected and then press spacebar it will sell the turret out from under me.

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