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Doodle God Blitz

Play Doodle God Blitz

May. 28, 2015

Rating: 4

Please, please disable previously discovered combinations from working again! Once the combo is discovered you should just get a sound/message when trying to combine again!

Developer response from JoyBits

There is a special border in the shop which restricts old reactions. Just use it.

Idle Blacksmith

Play Idle Blacksmith

Sep. 11, 2014

Rating: -1

I can't believe you added the "X per second required" stats in the tooltips! Surely the point of the game is to work out some system where you get this balance right yourself? It's like giving the answers away before an exam! Also, it clutters up the tooltip box...

Idle Blacksmith

Play Idle Blacksmith

Sep. 05, 2014

Rating: 1

I like this game as a basic concept, but I think there is definitely room for improvement (but that's one of the nice things about it!!) - just to name a few I can think of: 1) provide a "recipe book", so that we know the cost of things beforehand, i.e.: 1 iron mail = 2 iron bars, etc. (for ores->bars also) 2) some kind of graphic view of progress would be great, like a graph of how the $/s has changed over time, 3) the new tooltips are really confusing - the right information needs to be there to allow the player to build a super-efficient smithing machine 4) allow speeds of actions to be DECREASED as well as increased - more control over the process!!

Triviador

Play Triviador

Aug. 22, 2013

Rating: 4

Good, fun concept, but poorly executed. Too much scope for luck to win the day. Too easy for someone to win not based on knowledge or skill at answering the questions, but on luck and exploiting the game. Especially the fact that conquering the castle defeats every single outpost.

Battle without End

Play Battle without End

Feb. 26, 2013

Rating: -1

Am I right in thinking that there is no point having Critical chance or Protection stats above 100? (they are expressed as "chance" or % damage reduction)

Battle without End

Play Battle without End

Feb. 21, 2013

Rating: 2

An idea: add more options to the "auto-sell" function to enable you to auto-sell types of items not useful to you (e.g.: if you are going melee you will never want a tome...)

Battle without End

Play Battle without End

Feb. 21, 2013

Rating: 2

"Loot Kept" option: does this auto-sell anything you haven't ticked? E.G: if I untick "basic" items, will all basic items I win be auto-sold? OR, does it mean I won't get any more basic items? I hope it's the former... (great game btw)

Mecharon 2: Survival

Play Mecharon 2: Survival

Jan. 17, 2011

Rating: 2

Please, please (this goes to all developers btw) implement different control options for those of us who do not have a qwerty layout! either arrow keys or custom controls. Thanks

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